Hexcalibur vs Pixelsito
Hexcalibur
axidus.ioPixelsito
pixelsito.comSide by side
| Figure | Hexcalibur | Pixelsito |
|---|---|---|
| Price from | $2.42/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 4 | 1 |
| Spec score · Pixel Art Software | 8.7 (#5) | 7.6 (#40) |
| Animation | The animation timeline supports onion-skin and named tags; exports include animated GIF, APNG, and sprite sheets, with additional formats listed for Pro. | Its frame timeline includes onion skinning, adjustable FPS, looping, range tags, and in-editor previews. |
| Maker | Axidus describes itself as an independent software studio making focused creative utilities for web designers, developers, and game makers. | The maker describes Pixelsito as an independent, one-person project; the about page does not state a maker name, headquarters, or founding date. |
| Privacy | The maker says it never sells or shares users’ art or uses it to train anything. | Pixelsito says it does not require an account and does not collect or store artwork on its servers; ad partners may use cookies or similar technologies. |
| Product | Hexcalibur is a browser-based pixel-art editor for voxel-game block textures, combining a pixel-art toolset with 3D preview, pack workflow, and engine-aware export. | Pixelsito is a free, browser-based pixel art editor for sprites, tiles, icons, tilesets, and frame-by-frame animations. |
| Support | The maker says bug reports go straight to a human and that new features land regularly. | Users can send questions, bug reports, and feature requests to [email protected]. |
Plans
In their own words
Hexcalibur
Hexcalibur is a browser-based pixel-art editor for textures used in voxel games. Its toolset combines a 3D preview, pack workflow, animation timeline, tilemap tools, and export presets for games and engines. The preview shows a texture on a rotating cube or an L-shaped stack to inspect how it wraps across faces. Packs group textures, a palette, and references, with the palette shared as users switch assets. Animation tools include onion-skinning and named tags; exports include GIF, APNG, and sprite sheets. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity, alongside raw per-face ZIP and custom export. Free-plan art stays in the browser; Pro adds cloud sync that can be disabled per device. A free Axidus account is required, but no payment card is needed. It runs in modern desktop browsers on Windows, macOS, Linux, and Chromebook; phones are unsupported, and tablet and touch support are on the roadmap. Free allows one pack and up to eight assets. Monthly Pro costs $5 a month.