Hollow Knight Modding API vs REDmod
Hollow Knight Modding API
github.comREDmod
cyberpunk.netSide by side
| Figure | Hollow Knight Modding API | REDmod |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 7.8 (#10) | 7.3 (#19) |
| Integrations | The installation instructions say users may use Scarab to install the API. | REDmod can be used from the command line or integrated with the WolvenKit mod editor, which the maker recommends for ease of use. |
| Purpose | It is a Hollow Knight modding API and loader used mainly for compatibility between mods. | REDmod is a free DLC for Cyberpunk 2077 that adds integrated support for installing and loading mods and provides tools to create mods for the game. |
Plans
In their own words
Hollow Knight Modding API
Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.