Hollow Knight Modding API vs Sonic
Hollow Knight Modding API
github.comSonic
github.comSide by side
| Figure | Hollow Knight Modding API | Sonic |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 7.8 (#10) | 7.4 (#17) |
| Integrations | The installation instructions say users may use Scarab to install the API. | The project lists official client libraries for Node.js, Rust, and PHP, plus community libraries for languages including Python, Ruby, Go, Java, Deno, Bun, and .NET. |
| Purpose | It is a Hollow Knight modding API and loader used mainly for compatibility between mods. | Sonic is a fast, lightweight, schema-less search backend that indexes search text and identifier tuples for querying. |
Plans
In their own words
Hollow Knight Modding API
Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.