Hollow Knight Modding API vs Venice Unleashed
Hollow Knight Modding API
github.comVenice Unleashed
veniceunleashed.netSide by side
| Figure | Hollow Knight Modding API | Venice Unleashed |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 7.8 (#10) | 7.2 (#22) |
Plans
In their own words
Hollow Knight Modding API
Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.
Venice Unleashed
Venice Unleashed is a free community modding and improvement framework for Battlefield 3. It supports gameplay adjustments, new game modes, and new maps, with a spectating system for filming or competitions. Players can host private dedicated servers on their own machines and configure 60Hz or 120Hz tickrates. Other settings include suppression tuning and disabling the blue tint. Using the framework requires a legitimate, licensed, up-to-date Battlefield 3 installation; servers running downloadable-content material also require that DLC. At first login, users create a VU account and link an Origin account for ownership verification. VU runs separately from vanilla Battlefield 3, uses its own servers, and does not modify game files. Profiles are separate from Battlelog, and progression does not carry over because everything is unlocked by default. The client targets Windows, while Linux dedicated servers can run through Wine.