Skip to content
SPECIFICTION
Get listed

Houdini vs TextureLab

Houdini

sidefx.com

TextureLab

texturelab.io

Side by side

FigureHoudiniTextureLab
Price from$7.92/moFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published211
Spec score · Game Texture Software8.8 (#2)7.6 (#24)
Karma RenderingKarma is used to render photorealistic images within Houdini's Solaris lookdev workflow.Materials default to a metallic Physically Based Rendering workflow.

Plans

Houdini

  • Houdini Core — Workstation perpetual$1,995 a month
  • Houdini Core — Annual Upgrade Plan, workstation$1,095 a year
  • Houdini Core — Local Access perpetual$2,995 a month
  • Houdini Core — Annual Upgrade Plan, local access$1,639 a year
  • Houdini Core — Annual rental, workstation$1,475 a year
  • Houdini Core — Annual rental, local access$2,195 a year
  • Houdini Core — Monthly rental, local access$370 a month
  • Houdini FX — Workstation perpetual$4,495 a month
  • Houdini FX — Annual Upgrade Plan, workstation$2,740 a year
  • Houdini FX — Local Access perpetual$6,995 a month

Houdini pricing →

TextureLab

  • TextureLabFree

TextureLab pricing →

In their own words

Houdini

Houdini is SideFX’s procedural 3D creation system for film, television, games, motion graphics, virtual reality and synthetic-data work. Its workflow stores actions in nodes connected as networks, and supports sharing workflows and custom digital assets with colleagues. Tools cover modeling, sculpting, animation, parametric modeling, character rigging, rendering and 3D-print export. Houdini FX adds simulation tools for fluids, destruction, pyro effects, grains and cloth. KineFX supports character rigging and animation, alongside tools for hair, fur, feathers, muscles and cloth. Karma renders images in the Solaris look-development workflow, while PDG distributes tasks, handles dependencies and creates datasets for machine-learning and AI applications. Houdini runs on Windows, macOS and Linux. The free Apprentice version is for non-commercial learning and personal projects; its renders are capped at 1920x1080 and carry a watermark. SideFX lists perpetual licenses, annual upgrades, rentals, subscriptions and education licenses. Listed paid pricing starts at $299/yr, though individual options have different terms and prices.

Visit sidefx.com

TextureLab

TextureLab is a free, open-source tool for creating tileable, physically based textures. Its node-based workflow previews each stage, and shapes, noises, and filters are seamless by default. Procedural textures can be designed once and used at any resolution. Almost all nodes are built for GPU operation. Materials default to a metallic Physically Based Rendering workflow, and textures can be exported directly to Unity materials. TextureLab runs on Windows, macOS, and Linux. The download page lists version 0.4.0 beta, released August 23, 2026, alongside source builds and itch.io downloads. The project remains under heavy development, with contributions invited through GitHub and communities on Discord and itch.io. The listed plan is free at free, and there is no separate free trial.

Visit texturelab.io