Hyper3D Rodin vs PartCrafter
Hyper3D Rodin
hyper3d.aiPartCrafter
github.comSide by side
| Figure | Hyper3D Rodin | PartCrafter |
|---|---|---|
| Price from | $30/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| Linux | — | Yes |
| API | Yes | — |
| Self-hosted | — | Yes |
| Plans published | 4 | 1 |
| Spec score · AI 3D Model Generators | 8.2 (#10) | 8.3 (#8) |
| Integrations | Available add-ons are listed for Unity, Unreal Engine, Blender, 3ds Max, Cinema 4D, Maya, Godot, and Omniverse. | The README documents Gemini for part suggestions and style transfer, and says the provider architecture can be extended with other providers. |
| Purpose | Rodin generates 3D assets from text prompts or images, with clean topology and PBR materials. | PartCrafter generates multiple structured 3D parts and objects from a single RGB image in one pass. |
| Support | Enterprise plans list AI+Artist support for nearly production-ready 3D assets and custom support terms. | The repository invites users to contact the maintainer by email or open an issue with questions or suggestions. |
Plans
Hyper3D Rodin
- FreeFree
- Creator$30 a month
- Business$120 a month
- EnterprisePriced on request
In their own words
Hyper3D Rodin
Hyper3D Rodin has no write-up on Specifiction yet; its figures are above.
PartCrafter
PartCrafter is a free, open-source model that generates multiple 3D parts and objects from a single RGB image. It can handle individual objects and complex scenes, producing distinct meshes with meaningful part structure without requiring a pre-segmented image. Its architecture represents parts with disentangled latent tokens and uses hierarchical attention to pass information within and across parts. Local inference scripts can remove backgrounds and optionally apply style transfer to adapt real-world photos toward the rendered-image domain used for training. An optional vision-language feature can suggest the number of parts; Gemini is the default provider, and the provider architecture can be extended. Pretrained object-level and scene-level weights are hosted on Hugging Face. Installation is from the GitHub repository in a Python environment, and inference requires a CUDA-enabled GPU with at least 8 GB of VRAM. The linked Hugging Face demo is paused, though its page says users can ask the authors to restart it. The repository lists an MIT license and provides the software as-is, without warranty.