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i3D.net Game Server Orchestrator vs Rivalis

i3D.net Game Server Orchestrator

i3d.net

Rivalis

rivalis.dev

Side by side

Figurei3D.net Game Server OrchestratorRivalis
Price from—Free
Free plan—Yes
Free trialYes—
Open source——
WebYesYes
APIYes—
Self-hosted—Yes
Plans published11
Spec score · Game Server Orchestration Software8.1 (#8)7.2 (#20)
IntegrationsThe integrations page lists Unity and Unreal Engine SDKs for its ONE Game Hosting Platform and Amazon GameLift Anywhere hybrid hosting.The site names Phaser, PixiJS, Three.js, and Babylon.js as game frameworks Rivalis can support, and describes integration with any Node.js http.Server.
PurposeThe orchestrator automates global game server management, including game build distribution, scaling, and resource automation.Rivalis is an open-source Node.js framework for building real-time multiplayer games and apps.
SupportCustomers can contact support by phone, through the Help Center, or through the Customer Panel.The author invites feedback through GitHub issues and says the project is early but stable and seeking API-ergonomics feedback.

Plans

i3D.net Game Server Orchestrator

  • Game Server OrchestratorPriced on request

i3D.net Game Server Orchestrator pricing →

Rivalis

  • MIT open-source licenseFree

Rivalis pricing →

In their own words

i3D.net Game Server Orchestrator

i3D.net Game Server Orchestrator has no write-up on Specifiction yet; its figures are above.

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Rivalis

Rivalis has no write-up on Specifiction yet; its figures are above.

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