iClone vs Mixamo
iClone
reallusion.comMixamo
mixamo.comSide by side
| Figure | iClone | Mixamo |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| iOS | Yes | — |
| API | Yes | — |
| Plans published | 8 | 1 |
| Spec score · Animation Software | 9.2 (#5) | 8.0 (#54) |
| Spec score · 3D Animation Software | 8.8 (#3) | 7.6 (#24) |
| Founded | 1993 | 1982 |
| Free plan | Yes | Yes |
| Headquarters | Hsintien, New Taipei City, Taiwan | San Jose, California, USA |
| Integrations | Official pipelines connect iClone with Character Creator, Unreal Engine, Unity, Blender, Maya, 3ds Max, Marmoset Toolbag and NVIDIA Omniverse. | Adobe Fuse CC characters can be sent to Mixamo for fully automated rigging, with standard skeletons and facial blendshapes enabled by default. |
Plans
iClone
- PersonalFree
- iClone 365Priced on request
- iClone 8Priced on request
- iClone 8Price not published
- iClone Personal EditionFree
- iClone 365$16.58 a month
- iClone 365 Pro$23.28 a month
- iClone 8 Perpetual License$359, paid once
In their own words
iClone
iClone is a Windows application for character rigging and real-time capture, including facial tracking. It supports Windows 10 and Windows 11 and exports FBX, OBJ, ABC, and USD files. The listed capabilities do not include 2D animation, 3D modeling, motion graphics, or cloud collaboration. iClone uses a freemium model with a Free Personal Edition priced at free, with no time limit and 30 3D exports. The iClone 365 and iClone 8 plans each list 2,000+ free assets, but their prices are not provided. Capture sources are both, and the product is intended for users working with rigged characters and captured motion on Windows. The maker is headquartered in Hsintien, New Taipei City, Taiwan, and was founded in 1993.
Mixamo
Mixamo is a web service for preparing animated 3D characters for film, games, interactive experiences, and illustration. Its character library includes textured, rigged figures in realistic, cartoon, fantasy, and science-fiction styles, alongside thousands of full-body animations captured from motion actors. Users can preview animations on a character and adjust settings such as speed and arm spacing. For a custom model, automatic rigging fits a full human skeleton to an uploaded character; uploads can be FBX, OBJ, or ZIP. An already rigged model submitted for mapping must be an FBX with embedded texture media. The auto-rigger and animation library are for bipedal humanoids only. Mixamo retains only the most recently used character, not a history of earlier characters or animations. Characters and animations may be used royalty free in personal, commercial, and non-profit projects. The service is free and requires an Adobe ID, but not a Creative Cloud subscription. WebGL must be enabled in the browser.