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iClone vs Synfig Studio

iClone

reallusion.com

Synfig Studio

synfig.org

Side by side

FigureiCloneSynfig Studio
Price fromFreeFree
Free planYesYes
Free trialYes—
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
iOSYes—
APIYes—
Plans published81
Spec score · Animation Software9.2 (#5)8.3 (#32)
Spec score · Cartoon Maker Software9.0 (#6)7.8 (#19)
Character riggingYesYes
Export formatsFBX,OBJ,ABC,USDbitmap images,video formats,animated GIF,MPG,PNG image sequences
Free planYesYes
IntegrationsOfficial pipelines connect iClone with Character Creator, Unreal Engine, Unity, Blender, Maya, 3ds Max, Marmoset Toolbag and NVIDIA Omniverse.The maker's homepage does not list third-party integrations.
Supported platformswindowswindows,linux,macos
2D animation toolsNoYes

Plans

iClone

  • PersonalFree
  • iClone 365Priced on request
  • iClone 8Priced on request
  • iClone 8Price not published
  • iClone Personal EditionFree
  • iClone 365$16.58 a month
  • iClone 365 Pro$23.28 a month
  • iClone 8 Perpetual License$359, paid once

iClone pricing →

Synfig Studio

  • Synfig StudioFree

Synfig Studio pricing →

In their own words

iClone

iClone is a Windows application for character rigging and real-time capture, including facial tracking. It supports Windows 10 and Windows 11 and exports FBX, OBJ, ABC, and USD files. The listed capabilities do not include 2D animation, 3D modeling, motion graphics, or cloud collaboration. iClone uses a freemium model with a Free Personal Edition priced at free, with no time limit and 30 3D exports. The iClone 365 and iClone 8 plans each list 2,000+ free assets, but their prices are not provided. Capture sources are both, and the product is intended for users working with rigged characters and captured motion on Windows. The maker is headquartered in Hsintien, New Taipei City, Taiwan, and was founded in 1993.

Visit reallusion.com

Synfig Studio

Synfig Studio is free, open-source software for making 2D animation from vector and bitmap artwork. Its tweening system calculates intermediate frames after key positions are set. More than 50 layer types cover geometric, gradient, filter, distortion, transformation, and fractal work. A bone system supports cutout animation with bitmap images and control of vector artwork, while layer parameters can connect directly or through mathematical expressions. Exports include bitmap images, video formats, animated GIF, MPG, and PNG image sequences. Synfig runs on Windows, Linux, and macOS; listed requirements include a dual-core 2 GHz-or-better processor and at least 2 GB of RAM. Stable builds target everyday use, while development builds contain experimental features and bug fixes. Documentation, video courses in four languages, and forums are available. The project uses GNU GPL v3, with source code on GitHub.

Visit synfig.org