iClone vs Ventuz
iClone
reallusion.comVentuz
ventuz.comSide by side
| Figure | iClone | Ventuz |
|---|---|---|
| Price from | Free | €50/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| iOS | Yes | — |
| API | Yes | — |
| Plans published | 8 | 8 |
| Spec score · Animation Software | 9.2 (#5) | 8.8 (#17) |
| Character rigging | Yes | Yes |
| Cloud collaboration | No | No |
| Export formats | FBX,OBJ,ABC,USD | MOV,AVI,MXF,MP4,PNG,JPEG,TIFF,BMP,TGA,EXR,WebP,glTF,GLB,FBX,OBJ,STL,SVG |
| Founded | 1993 | 2004 |
| Free plan | Yes | Yes |
| Headquarters | Hsintien, New Taipei City, Taiwan | Hamburg, Germany |
| Integrations | Official pipelines connect iClone with Character Creator, Unreal Engine, Unity, Blender, Maya, 3ds Max, Marmoset Toolbag and NVIDIA Omniverse. | Integrations include Unreal Engine, Cinema 4D, Photoshop, Substance, VERTEX, NOTCH, and newsroom workflows. |
| Motion graphics | No | Yes |
| Supported platforms | windows | Windows |
| 3D modeling | No | Yes |
| 2D animation tools | No | Yes |
Plans
iClone
- PersonalFree
- iClone 365Priced on request
- iClone 8Priced on request
- iClone 8Price not published
- iClone Personal EditionFree
- iClone 365$16.58 a month
- iClone 365 Pro$23.28 a month
- iClone 8 Perpetual License$359, paid once
Ventuz
- CommunityFree
- Core Studio€100 a month
- extra Core Runtime€50 a month
- Enterprise StudioPriced on request
- extra Enterprise RuntimePrice not published
- Core RuntimePrice not published
- Enterprise RuntimePriced on request
- PLE StudioFree
In their own words
iClone
iClone is a Windows application for character rigging and real-time capture, including facial tracking. It supports Windows 10 and Windows 11 and exports FBX, OBJ, ABC, and USD files. The listed capabilities do not include 2D animation, 3D modeling, motion graphics, or cloud collaboration. iClone uses a freemium model with a Free Personal Edition priced at free, with no time limit and 30 3D exports. The iClone 365 and iClone 8 plans each list 2,000+ free assets, but their prices are not provided. Capture sources are both, and the product is intended for users working with rigged characters and captured motion on Windows. The maker is headquartered in Hsintien, New Taipei City, Taiwan, and was founded in 1993.