INDIEGEN vs PixelLab
INDIEGEN
indiegen.netPixelLab
pixellab.aiSide by side
| Figure | INDIEGEN | PixelLab |
|---|---|---|
| Price from | — | $12/mo |
| Free plan | — | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Plans published | 1 | 5 |
| Spec score · AI Game Asset Generators | 7.4 (#21) | 8.2 (#10) |
| Animation | Animated sprites support six body plans and up to 12 frames. | It supports character animation using text prompts, skeleton-based controls, or an automatic character creator. |
| Integrations | INDIEGEN names Unity, Godot and Unreal as supported engine workflows. | PixelLab offers an Aseprite extension, an in-browser Pixelorama editor, API access, and an MCP toolkit for AI coding assistants. |
| Product | INDIEGEN is an AI game asset studio for generating production-ready 2D sprites, animations, tilesets and low-poly 3D models. | PixelLab generates pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and UI elements. |
Plans
PixelLab
- Free trialFree
- Tier 1: Pixel Apprentice$12 a month
- Tier 2: Pixel Artisan$24 a month
- Tier 3: Pixel Architect$50 a month
- EnterprisePriced on request
In their own words
PixelLab
PixelLab generates 2D pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and interface elements. Character animation can be created from text prompts, skeleton controls, or an automatic character creator. It can produce four- or eight-direction views of characters and objects for isometric and top-down games, while inpainting tools let users edit images with the aim of preserving their style. The service is available on Android, iOS, Linux, macOS, Windows, and the web, with API access, an Aseprite extension, an in-browser Pixelorama editor, and an MCP toolkit for AI coding assistants. PixelLab says its models run on cloud GPUs, so a high-performance computer or strong graphics card is not required. It also says it does not use user content to train its models and does not store images unless a specific tool or documentation says otherwise. The free trial offers 40 fast generations, then five slower generations daily, up to 200×200 images, and no map tools. Paid plans start at $12 a month.