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Infinity Generation vs Voxel Plugin

Infinity Generation

infinitygeneration.com

Voxel Plugin

voxelplugin.com

Side by side

FigureInfinity GenerationVoxel Plugin
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYes—
Android—Yes
APIYes—
Plans published33
Spec score · Game Map Generators8.7 (#1)7.8 (#10)
PurposeInfinity Engine supports runtime procedural generation of worlds, terrain, vegetation, planets, and other content for games and applications.Voxel Plugin is voxel technology for Unreal Engine, focused in version 2 on creating and generating interactive terrain.
SupportFree Alpha support is through the community and email on a best-effort basis; Enterprise includes priority direct support from the core team.The documentation directs users to Discord for support from staff and fellow users; the Pro plan lists Discord support.

Plans

Infinity Generation

  • Alpha PlanFree
  • Free AlphaFree
  • EnterprisePriced on request

Infinity Generation pricing →

Voxel Plugin

  • Voxel Plugin FreeFree
  • Voxel Plugin Pro (for budgets <$200k)$349, paid once
  • Custom LicensePriced on request

Voxel Plugin pricing →

In their own words

Infinity Generation

Infinity Generation's Infinity Engine supports runtime procedural generation of worlds, terrain, vegetation, planets, and other content for games and applications. Infinity Creator is a visual development application with a node graph and 3D scene viewer. Its noise tools are based on FastNoise2 and include Perlin, Simplex, Cellular, and other types. Generated scenes, models, and textures can be exported for use as assets.

The engine is described as compatible with Unity, Unreal, Godot, or custom game engines. Its C++ SDK and API support integration into existing projects, and developers can build custom procedural components for node graphs. Those components can call AI models to enhance dynamic content generation. The Free Alpha plan costs nothing and provides full software use during the Alpha period. Products using Infinity that make over $100,000 in annual gross revenue are subject to a 1% royalty. Creator lists Windows 10 and 11 (64-bit) and requires a Vulkan 1.1-capable graphics card; macOS and Linux are described as coming soon. Free Alpha support is best-effort through community and email. Enterprise includes priority direct support, with price not listed.

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Voxel Plugin

Voxel Plugin is voxel technology for Unreal Engine, with version 2 focused on creating and generating interactive terrain. Worlds can be changed at runtime, and those changes are described as reversible and non-destructive. Terrain is authored with stamps that generate 2D height or 3D volume data; procedural generation is deterministic when the same seeds are used. Voxel Graphs provide node-based control over world generation, but are not included in the Free plan.

The plugin targets Nanite as its main rendering pipeline and supports tessellation and displacement there. Unreal Engine's PCG framework can query voxel terrain and metadata, and PCG graphs can call Voxel Graphs; foliage workflows use PCG rather than direct plugin handling. Voxel Plugin 2 does not support cubic terrain or static, pre-baked world generation. Its documented release targets Unreal Engine 5.6 and 5.7 and is actively being developed, with documentation warning it may be buggy. The Free plan is free; Pro costs $349, paid once and is not for project budgets over $200k.

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