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Infinity Generation vs worldGen

Infinity Generation

infinitygeneration.com

worldGen

github.com

Side by side

FigureInfinity GenerationworldGen
Price fromFree—
Free planYes—
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
APIYes—
Plans published30
Spec score · Game Map Generators8.7 (#1)6.6 (#26)
ExportUsers can export generated scenes, models, and textures for use as assets.The program can export a world blob as a .bin file.
PurposeInfinity Engine supports runtime procedural generation of worlds, terrain, vegetation, planets, and other content for games and applications.worldGen is a procedural world map generator written in Go that creates worlds from an integer seed.

Plans

Infinity Generation

  • Alpha PlanFree
  • Free AlphaFree
  • EnterprisePriced on request

Infinity Generation pricing →

worldGen

No plans published.

worldGen pricing →

In their own words

Infinity Generation

Infinity Generation's Infinity Engine supports runtime procedural generation of worlds, terrain, vegetation, planets, and other content for games and applications. Infinity Creator is a visual development application with a node graph and 3D scene viewer. Its noise tools are based on FastNoise2 and include Perlin, Simplex, Cellular, and other types. Generated scenes, models, and textures can be exported for use as assets.

The engine is described as compatible with Unity, Unreal, Godot, or custom game engines. Its C++ SDK and API support integration into existing projects, and developers can build custom procedural components for node graphs. Those components can call AI models to enhance dynamic content generation. The Free Alpha plan costs nothing and provides full software use during the Alpha period. Products using Infinity that make over $100,000 in annual gross revenue are subject to a 1% royalty. Creator lists Windows 10 and 11 (64-bit) and requires a Vulkan 1.1-capable graphics card; macOS and Linux are described as coming soon. Free Alpha support is best-effort through community and email. Enterprise includes priority direct support, with price not listed.

Visit infinitygeneration.com

worldGen

worldGen is a free, open-source procedural generator for two-dimensional maps built from an integer seed. It creates continents, oceans, rivers, forests, swamps, beaches, cliffs, settlements, and roads. Terrain begins with multifractal noise and simulated raindrop erosion, while rain-shadow modeling affects climate across mountain ranges. Elevation, moisture, and temperature produce thirteen biomes. Reusing a seed generates the same world, making results repeatable. The interactive viewer supports panning, zooming, tile details, step-by-step generation visualization, and screenshot export. World state can be saved in TOML, and a world blob can be exported as a .bin file. Display and generation parameters are adjustable in config.toml, with additional settings in world/config.go. worldGen is a Go desktop application using Ebiten and requires Go 1.21 or later plus desktop OpenGL support. It runs on Linux, macOS, and Windows under the MIT license. The roadmap lists urban layouts, more plant and biome variety, waterfalls, cliffs, and artificial life.

Visit github.com