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Input Remapper vs JoyShockMapper

Input Remapper

github.com

JoyShockMapper

github.com

Side by side

FigureInput RemapperJoyShockMapper
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
Windows—Yes
LinuxYesYes
Self-hosted—Yes
Plans published12
Spec score · Game Controller Mapper Software7.7 (#15)8.5 (#5)
LicenseThe repository is published under the GPL-3.0 license.The repository is released under the MIT License with an as-is warranty disclaimer.
PurposeInput Remapper is a Linux tool for changing the behavior of input devices by mapping any input to another input.JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for playing PC games.
SupportThe usage guide directs users to inspect debug output and open a GitHub issue when something does not work, and cautions against posting logs created while entering private information.The project directs users with problems to its troubleshooting and known-issues documentation, the GyroGaming subreddit, and an affiliated Discord server.

Plans

Input Remapper

  • FreeFree

Input Remapper pricing →

JoyShockMapper

  • Free/open-source JoyShockMapperFree
  • JoyShockMapperFree

JoyShockMapper pricing →

In their own words

Input Remapper

Input Remapper is free Linux software for changing how input devices behave. It can map keys, mouse movements, joysticks, wheels, triggers, combinations and other inputs to different outputs, using either X11 or Wayland. In its graphical interface, you select a device, create a preset, add mappings and apply them. Optional macros provide cross-device variables, conditions and named parameters. Analog inputs can become analog outputs with adjustable sensitivity and non-linearity. Installation guidance covers Ubuntu/Debian, Fedora, Arch and Void, with manual installation described for other distributions. Version 2.0 and later requires at least Ubuntu 22.04. Reading `/dev/input/` events requires special permissions, so the interface requests a sudo password. Output symbols depend on the keyboard layout. The project is GPL-3.0 licensed and warns that game anti-cheat software might detect macros.

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JoyShockMapper

JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for PC games. It supports gyro controls and flick stick for aiming and turning. Buttons can map to keyboard or mouse inputs with tap-and-hold, chorded, and simultaneous-press options; stick modes can control the mouse or trigger keys, including scroll-wheel and flick-stick modes. The project describes support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controller. It loads commands from text configuration files, and its download includes example gyro configurations. JoyShockMapper is free, with a Windows release and Linux builds available from source. Development primarily targets Windows, and Linux builds may not always work. Linux use requires read and write access to /dev/uinput and the relevant /dev/hidraw device; focused-window detection works only on X11. Virtual Xbox or DS4 output requires separate ViGEm bus software. The releases page lists v3.6.1 as the latest release.

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