InstaMAT vs LigidPainter
InstaMAT
instamaterial.comLigidPainter
ligidtools.comSide by side
| Figure | InstaMAT | LigidPainter |
|---|---|---|
| Price from | $3/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 8 | 1 |
| Spec score · 3D Texturing Software | 8.3 (#5) | 7.8 (#16) |
| Integrations | The site lists integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine. | The maker's pages opened describe LigidAPI as a separate rendering and image processing library, but do not state that it integrates with LigidPainter. |
| Material generation | The site describes a library of 1000+ materials and variations rendered up to 16k resolution. | It can generate seamless materials and textures for individual material channels, or process all channels automatically. |
| Security | The InstaMAT pricing page states “Secure SOC 2 Certified,” and Abstract’s site says Abstract is SOC2 certified. | The maker says users can inspect the source code on GitHub, and the itch.io page reports antivirus flags on the MSI that may prevent download. |
Plans
InstaMAT
- Pioneer LicenseFree
- Pro License$36 a year
- Indie License$96 a year
- Indie Game License$320 a year
- Perpetual Indie License$489, paid once
- Perpetual Pro License$989, paid once
- AAA Game License$3,333 a year
- Enterprise LicensePriced on request
In their own words
InstaMAT
InstaMAT Studio is a content-creation platform for making generative materials, texturing assets, building procedural graphs, and painting in 3D. Its library contains 1,000+ materials and variations, with rendering up to 16k resolution. The non-destructive layering workflow supports UDIM tiles and multiple materials per asset in one project. Materialize Image makes procedural PBR materials from a single image; other listed AI tools include super-resolution and image synthesis. For production workflows, InstaMAT Pipeline supports command-line execution, batch processing, CI/CD integration, and a C++ SDK. Integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine provide material-library access, real-time viewport preview, and asset exchange. The platform runs on Windows, macOS, and Linux. The free Pioneer License has a revenue or funding threshold under $100,000, and commercial use requires attribution when content is shared, published, or delivered to a client. Paid plans start at $8/mo billed annually.
LigidPainter
LigidPainter is free 3D texturing software for Windows, macOS, and Linux. It generates seamless materials and textures for selected material channels or processes all channels automatically. Artists can paint directly on models or in a 2D scene with custom brushes, normal-map and filter painting, vectoral painting, and XYZ mirroring. Its material workflow includes albedo, roughness, metallic, normal, height, and ambient-occlusion textures, with procedural materials, PBR workflows, and node-based authoring. Projects are stored as folders, allowing saved textures to be retrieved there or exported. The itch.io listing identifies version 3.0.0 and describes the application as in development; its download page offers a 194 MB Windows 64-bit MSI. The maker’s build guide describes Windows and Unix-like builds and lists OpenAL, Freetype, and zlib as required binaries. The license permits unchanged binary redistribution with attribution but prohibits selling it and restricts source-code use.