InstaMAT vs Trumble
InstaMAT
instamaterial.comTrumble
trumble.appSide by side
| Figure | InstaMAT | Trumble |
|---|---|---|
| Price from | $3/mo | $3/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Plans published | 8 | 5 |
| Spec score · 3D Texturing Software | 8.3 (#5) | 8.6 (#3) |
| Product | InstaMAT Studio is a content creation platform for designing generative materials, texturing assets, building procedural graphs, and painting in 3D. | Trumble is a free, browser-based creative suite for game developers and artists focused on professional texturing and painting workflows. |
| Support | Paid subscribers can request direct support from engineers through License Management; the site points free users to documentation, YouTube, Discord, and the community. | The contact page describes Trumble as a small team and warns that response times may vary during early access. |
Plans
InstaMAT
- Pioneer LicenseFree
- Pro License$36 a year
- Indie License$96 a year
- Indie Game License$320 a year
- Perpetual Indie License$489, paid once
- Perpetual Pro License$989, paid once
- AAA Game License$3,333 a year
- Enterprise LicensePriced on request
Trumble
- FreeFree
- Low-Poly$3 a month
- Pro$5 a month
- Mid-Poly$8 a month
- High-Poly$20 a month
In their own words
InstaMAT
InstaMAT Studio is a content-creation platform for making generative materials, texturing assets, building procedural graphs, and painting in 3D. Its library contains 1,000+ materials and variations, with rendering up to 16k resolution. The non-destructive layering workflow supports UDIM tiles and multiple materials per asset in one project. Materialize Image makes procedural PBR materials from a single image; other listed AI tools include super-resolution and image synthesis. For production workflows, InstaMAT Pipeline supports command-line execution, batch processing, CI/CD integration, and a C++ SDK. Integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine provide material-library access, real-time viewport preview, and asset exchange. The platform runs on Windows, macOS, and Linux. The free Pioneer License has a revenue or funding threshold under $100,000, and commercial use requires attribution when content is shared, published, or delivered to a client. Paid plans start at $8/mo billed annually.
Trumble
Trumble is a browser-based creative suite for game developers and artists working on texturing and painting. Its Texture tool paints PBR textures directly onto meshes in a 3D viewport, while Paint handles 2D work on alphas, masks and channels. Bake generates normals, ambient occlusion, curvature and other maps in the browser without an offline renderer. Texture packs can be exported for Unreal, Unity, Godot and Roblox. The Texture tool accepts OBJ, STL, FBX, glTF and GLB files, and meshes need proper UVs to be paintable. The suite includes hundreds of materials and textures, and can connect to Google Drive to autosave projects there rather than using Trumble account storage. It runs in modern browsers on Windows, macOS and Linux; no account is needed to get started. The product is in early access and receives regular improvements. Free includes current tools with workspace ads; paid plans start at $5/mo, with higher tiers adding options such as no ads and early access.