InstaMAT vs Wafer
InstaMAT
instamaterial.comWafer
sparseal.comSide by side
| Figure | InstaMAT | Wafer |
|---|---|---|
| Price from | $3/mo | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Plans published | 8 | 3 |
| Spec score · 3D Texturing Software | 8.3 (#5) | 7.4 (#25) |
| Support | Paid subscribers can request direct support from engineers through License Management; the site points free users to documentation, YouTube, Discord, and the community. | Sparseal offers product technical support by email and says its Discord server provides faster communication. |
Plans
InstaMAT
- Pioneer LicenseFree
- Pro License$36 a year
- Indie License$96 a year
- Indie Game License$320 a year
- Perpetual Indie License$489, paid once
- Perpetual Pro License$989, paid once
- AAA Game License$3,333 a year
- Enterprise LicensePriced on request
In their own words
InstaMAT
InstaMAT Studio is a content-creation platform for making generative materials, texturing assets, building procedural graphs, and painting in 3D. Its library contains 1,000+ materials and variations, with rendering up to 16k resolution. The non-destructive layering workflow supports UDIM tiles and multiple materials per asset in one project. Materialize Image makes procedural PBR materials from a single image; other listed AI tools include super-resolution and image synthesis. For production workflows, InstaMAT Pipeline supports command-line execution, batch processing, CI/CD integration, and a C++ SDK. Integrations for Maya, 3ds Max, Blender, Unity, and Unreal Engine provide material-library access, real-time viewport preview, and asset exchange. The platform runs on Windows, macOS, and Linux. The free Pioneer License has a revenue or funding threshold under $100,000, and commercial use requires attribution when content is shared, published, or delivered to a client. Paid plans start at $8/mo billed annually.
Wafer
Wafer is 3D texture painting software for stylized, hand-painted, and NPR assets. Its drawing tools—including brushes, lasso clips, gradients, wet painting, and blur—work directly on 3D geometry. A non-destructive layer system includes paint and fill layers, editable masks, blend modes, and opacity controls. Artists can use 2D or 3D symmetry with independently configurable pivots, paint across multiple PBR channels, or define custom channel layouts for stylized shaders. Projects can contain multiple meshes, materials, and texture sets, with configurable channel packing for export. An integrated asset browser includes stencils, triplanar textures, brush alphas, HDRIs, decals, and stamps. The desktop download is free to try, but saving documents and exporting textures require a purchase. Indie costs $45, paid once; Studio and Studio (Floating) each cost $120 as a one-time purchase. Each listed plan includes one year of updates. Desktop purchases apply only to the listed Windows and macOS versions and are not compatible with the Apple App Store or other platforms.