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Intave vs Nimbus AntiCheat

Intave

intave.ac

Nimbus AntiCheat

spigotmc.org

Side by side

FigureIntaveNimbus AntiCheat
Price from€0.79/moFree
Free planYesYes
Free trial——
Open source——
WebYes—
Self-hostedYesYes
Plans published32
Spec score · Minecraft Anti-Cheat Plugins8.7 (#1)7.1 (#27)
Spec score · Minecraft anti-cheat plugins9.2 (#1)7.5 (#22)

Plans

Intave

  • FreeFree
  • Base€0.79 a month
  • Enterprise€0.79 a month

Intave pricing →

Nimbus AntiCheat

  • FreeFree
  • Nimbus AntiCheatFree

Nimbus AntiCheat pricing →

In their own words

Intave

Intave is a server-side cheating solution for Minecraft servers running Spigot. Its detection approach emulates game code, compares results, and corrects them. Movement and combat cheat detection are listed for every plan; Base and Enterprise also include combat automation and build automation detection. Available enforcement actions include notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, and other server responses. Replay analysis is available. Intave is multithreaded and says it supports any player count, with a workflow up to 50 times faster than equivalent game code and the ability to sustain thousands of players. Some detections require an active internet connection. Plans include a free tier and Base and Enterprise, each listed at €79 a month, billed per kilo player-hour. Enterprise is available from 100kPH per month; one kPH represents one thousand hours of playtime. Optional components include automatic updates, storage integrations, and a runtime agent that temporarily patches server classes without permanently changing the server jar.

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Nimbus AntiCheat

Nimbus AntiCheat is a free plugin for detecting cheats on Minecraft servers. Its movement prediction and packet inspection power 43 individually configurable checks across movement, combat, world, packet, and inventory categories. The checks account for conditions such as latency, server lag, movement buffs, teleports, knockback, flight toggles, and join grace. Detection and staff alerts are enabled by default; operators configure punishments before they are used. Available actions include configurable commands, kicks, temporary or permanent bans, freezes, setbacks, and cancellation of illegal actions. Staff tools include player reports, an inspection GUI, in-game check controls, violation logs, and commands for testing alerts and punishments. PacketEvents is required; PlaceholderAPI, Discord webhooks, Citizens, LiteBans, and a permissions plugin are optional integrations. Nimbus requires Java 21 and targets Paper 1.21.x; it was built and tested against Paper 1.21.8, while other 1.21.x builds are untested. It supports Java-edition players, not Bedrock or Geyser players.

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