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SPECIFICTION
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Intave vs Polar Anticheat

Intave

intave.ac

Polar Anticheat

polar.top

Side by side

FigureIntavePolar Anticheat
Price from€0.79/mo€15/mo
Free planYes—
Free trial——
Open source——
WebYesYes
Windows—Yes
Linux—Yes
API—Yes
Self-hostedYesYes
Plans published34
Spec score · Minecraft Anti-Cheat Plugins8.7 (#1)7.6 (#15)
Spec score · Minecraft anti-cheat plugins9.2 (#1)7.9 (#10)

Plans

Intave

  • FreeFree
  • Base€0.79 a month
  • Enterprise€0.79 a month

Intave pricing →

Polar Anticheat

  • Small server€15 a month
  • Medium server€29 a month
  • Large server€59 a month
  • Enterprise Custom SolutionPriced on request

Polar Anticheat pricing →

In their own words

Intave

Intave is a server-side cheating solution for Minecraft servers running Spigot. Its detection approach emulates game code, compares results, and corrects them. Movement and combat cheat detection are listed for every plan; Base and Enterprise also include combat automation and build automation detection. Available enforcement actions include notifications, movement corrections, kicks, temporary or permanent bans, custom proxy commands, and other server responses. Replay analysis is available. Intave is multithreaded and says it supports any player count, with a workflow up to 50 times faster than equivalent game code and the ability to sustain thousands of players. Some detections require an active internet connection. Plans include a free tier and Base and Enterprise, each listed at €79 a month, billed per kilo player-hour. Enterprise is available from 100kPH per month; one kPH represents one thousand hours of playtime. Optional components include automatic updates, storage integrations, and a runtime agent that temporarily patches server classes without permanently changing the server jar.

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Polar Anticheat

Polar Anticheat is cheat-prevention software for Minecraft servers, with checks largely processed in Polar Cloud. It monitors player activity and can mitigate movement, reach, and damage before applying punishments. Listed detection coverage includes auto clicker, heuristics, invalid protocol, movement, tick speed, inventory, world interaction, and latency abuse; enforcement can include hit cancellation, setbacks, kicks, and bans. Its plans include all checks, with limits on players, server instances, and HWIDs. Small server is €15 a month (billed €45/quarter or €150/year); Medium server is €29 a month (billed €29/month or €290/year); Large server is €59 a month (billed €59/month or €590/year). Installation uses a PolarLoader.jar file in the server’s plugins folder. Requirements include Java 8 or higher, Spigot or Paper, and an uninterrupted internet connection. Domain verification is required for onboarding, and proxy plugins are unsupported. The documentation describes an API for server and user lookup, events, and custom subcommands. The service supports Bedrock exemption when Floodgate and player-data forwarding are configured.

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