iPi Mocap Studio vs Mocai
iPi Mocap Studio
ipisoft.comMocai
mocai.aiSide by side
| Figure | iPi Mocap Studio | Mocai |
|---|---|---|
| Price from | $28.75/mo | $10/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 10 | 4 |
| Spec score · Motion Capture Software | 8.0 (#16) | 8.4 (#11) |
| Spec score · AI Motion Capture Software | 8.1 (#11) | 8.4 (#6) |
| Spec score · Game Motion Capture Software | 8.0 (#11) | 8.4 (#8) |
| Export formats | FBX,BVH,Collada,DMX,SMD | Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargets to Mixamo, UE5 Manny, and MetaHuman rigs. |
| Support | The maker offers email-based technical support; perpetual licenses include support and updates for the first two years after activation. | The maker invites customers to contact it and says Enterprise plans can include custom builds, integrations, and usage limits. |
Plans
iPi Mocap Studio
- Basic$165 a month
- Express$195, paid once
- Biomech Add-on$245 a month
- Basic$345 a year
- Biomech Add-on$495 a year
- Pro$495 a month
- Basic$695, paid once
- Biomech Add-on$995, paid once
- Pro$995 a year
- Pro$1,995, paid once
In their own words
iPi Mocap Studio
iPi Mocap Studio analyzes recordings made with iPi Recorder to track an actor’s movement and produce skeleton animation for humanlike characters. It accepts multi-camera or depth-sensor video and includes motion cleanup, refinement, jitter removal, trajectory filtering, and manual finger-pose keyframing. Character import and animation export support FBX, BVH, Collada, DMX, and SMD. Basic and Pro editions can stream poses to Unity projects through supplied C# scripts. Pro adds multi-person tracking, multiple-GPU support, and batch processing. The 30-day trial includes Basic features, but animation export and live preview stop being available afterward. AI tracking requires 64-bit Windows 10 or 11 and a compatible NVIDIA RTX or Quadro RTX GPU; documented AI features cover single-actor color-video projects. Licenses use online activation, one computer at a time, and an offline option is documented. The software runs on Windows 7, 8, 8.1, 10, and 11. The listed Biomech Add-on costs $245 a month.
Mocai
Mocai reconstructs a subject’s body, mesh, and motion from one video as markerless motion capture. The maker says footage from any single camera, including a phone, works without markers, suits, or calibration. Each performer has 70 tracked keypoints, and skeleton exports use a 127-joint rig. Capture options include finger articulation, multiple performers, root motion, floor grounding, occlusion repair, adjustable smoothing, and synchronized footage review. Exports include FBX, GLB, BVH, USD, and raw keypoints, with optional retargeting to Mixamo, UE5 Manny, and MetaHuman rigs. Plugins for Blender, Unity, Maya, and Unreal Engine support clip uploads and take imports. A public API supports uploads and webhooks; an MCP server can manage takes and exports. The free plan includes one minute of footage per month, clips up to 15 seconds, and single-person capture. Basic costs $10 a month for 10 minutes monthly and clips up to 30 seconds. The monthly footage allowance is shared between portal and API use, and uploads pause when it is reached.