irrKlang vs miniaudio
irrKlang
ambiera.comminiaudio
miniaud.ioSide by side
| Figure | irrKlang | miniaudio |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 5 | 0 |
| Spec score · Game Audio Middleware | 8.3 (#7) | 7.6 (#17) |
| Support | The maker directs users to its forum or email contact for questions, and the Pro full license includes prioritized email support. | The security policy directs users to submit a pull request or post a ticket to the public GitHub issue tracker. |
Plans
irrKlang
- irrKlang non commercialFree
- irrKlang Pro hobbyist (unlimited)€65, paid once
- irrKlang Pro indie (unlimited)€290, paid once
- irrKlang Pro full (single product)€490, paid once
- irrKlang Pro unlimited (unlimited)€2,950, paid once
In their own words
irrKlang
irrKlang is a cross-platform 2D and 3D sound engine and audio library for C++ and .NET development. It plays WAV, OGG, MP3, FLAC, MOD, IT, S3M, and XM files, with both buffered and streamed playback. Its sound capabilities include 3D emulation for low-end hardware, linear or logarithmic rolloff, and effects such as echo, reverb, chorus, and distortion. Developers can use it from C++, C#, VisualBasic.NET, and Delphi.NET. Plugins can extend playback format support, and users can supply their own file readers and decoders. It does not depend on Irrlicht, so it can be used in projects without that engine. irrKlang runs on Windows, Linux, and macOS. It is free for non-commercial products; commercial use requires a Pro license. Listed one-time Pro options start at €65 for individuals and products sold for less than €20, with higher plans for other commercial uses. Linux requires ALSA, and 64-bit systems require matching 64-bit versions. Downloads are available only to existing licensees.