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SPECIFICTION
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J2ObjC vs SourceMeld

J2ObjC

developers.google.com

SourceMeld

sourcemeld.com

Side by side

FigureJ2ObjCSourceMeld
Price fromFreeFree
Free planYesYes
Free trial—Yes
Open source——
macOSYes—
LinuxYes—
iOSYes—
API—Yes
Self-hosted—Yes
Plans published12
Spec score · Code Transpilers7.8 (#14)8.1 (#7)
RequirementsThe listed requirements are a Mac workstation or laptop, macOS 15 or higher, Xcode 16 or higher, and JDK 21 or higher.The installation guide lists 4GB RAM minimum, 8GB recommended, and 10GB disk space.
SupportThe project points users to its issue tracker, Stack Overflow j2objc tag, and Google Groups discussions for help.Community Edition includes community support, while Enterprise Edition includes dedicated support.
What it doesJ2ObjC is an open-source command-line tool from Google that translates Java source code to Objective-C for iOS.SourceMeld integrates, migrates and searches code across multiple programming languages.

Plans

J2ObjC

  • Free and open sourceFree

J2ObjC pricing →

SourceMeld

  • Community Edition (CE)Free
  • Enterprise Edition (EE)Priced on request

SourceMeld pricing →

In their own words

J2ObjC

J2ObjC is Google’s free, open-source command-line tool for translating Java source code into Objective-C for iOS. It is designed for sharing non-UI application logic and data models across web, Android, and iOS projects. Supported Java features include exceptions, inner and anonymous classes, generics, threads, and reflection, and the tool can translate and execute JUnit tests. The distribution contains static libraries for Guava, JUnit, Mockito, Protocol Buffers, and other Java or Android utility libraries. J2ObjC does not provide a platform-independent UI toolkit; iOS interfaces use Objective-C, Objective-C++, or Swift with Apple’s iOS SDK. Developers need source code they own or are licensed to use because Android binaries cannot be converted. Requirements include a Mac workstation, macOS 15 or higher, Xcode 16 or higher, and JDK 21 or higher. The j2objcc script wraps clang and uses the iOS SDK, while Xcode projects need J2ObjC linker settings. Objective-C reference counting leaves memory management to developers.

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SourceMeld

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