Skip to content
SPECIFICTION
Get listed

jMonkeyEngine vs Kaiju Engine

jMonkeyEngine

jmonkeyengine.org

Kaiju Engine

kaijuengine.com

Side by side

FigurejMonkeyEngineKaiju Engine
Price fromFree—
Free planYes—
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYes—
AndroidYesYes
Plans published10
Spec score · Game Engine Software8.8 (#12)7.0 (#90)
PhysicsThe engine supports rigid-body, soft-body, and vehicle simulation with Bullet, Box2D, or Jolt Physics integration.Its physics systems simulate 3D worlds and integrate with Kaiju entities and transforms.
RenderingIt offers a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5.The engine provides native 3D rendering, scenes, lighting, and materials, and supports switching the editor to 2D mode for sprite-based projects.
SupportThe maker directs support questions to its community hub and also lists Discord, email, and GitHub issues as contact channels.The documentation points users to the Kaiju Discord server for help getting started.

Plans

jMonkeyEngine

  • jMonkeyEngineFree

jMonkeyEngine pricing →

Kaiju Engine

No plans published.

Kaiju Engine pricing →

In their own words

jMonkeyEngine

jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.

Visit jmonkeyengine.org

Kaiju Engine

Kaiju Engine has no write-up on Specifiction yet; its figures are above.

Visit kaijuengine.com