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jMonkeyEngine vs Lumix Engine

jMonkeyEngine

jmonkeyengine.org

Lumix Engine

github.com

Side by side

FigurejMonkeyEngineLumix Engine
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYesYes
iOSYes—
AndroidYes—
Plans published11
Spec score · Game Engine Software8.8 (#12)7.6 (#75)
LicenseThe engine uses the BSD 3-Clause License and the maker says it has no fees, royalties, splash-screen requirement, or requirement to mention the engine in a game.The repository identifies its license as MIT.
PhysicsThe engine supports rigid-body, soft-body, and vehicle simulation with Bullet, Box2D, or Jolt Physics integration.The features page lists rigid body physics and vehicle physics.
RenderingIt offers a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5.Listed rendering features include PBR, spotlights with shadows, transparency, terrain, soft shadows, atmosphere, fog and godrays, and continuous-transition LOD.
Scripting languagesJavaC++,Lua
Source code modelopen_sourceopen_source
Target platformsWindows,macOS,Linux,Android,iOSWindows,Linux

Plans

jMonkeyEngine

  • jMonkeyEngineFree

jMonkeyEngine pricing →

Lumix Engine

  • Lumix EngineFree

Lumix Engine pricing →

In their own words

jMonkeyEngine

jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.

Visit jmonkeyengine.org

Lumix Engine

Lumix Engine has no write-up on Specifiction yet; its figures are above.

Visit github.com