Jnes vs NET-NES
Jnes
jabosoft.comNET-NES
github.comSide by side
| Figure | Jnes | NET-NES |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · NES Emulators | 7.7 (#10) | 7.4 (#13) |
| Downloads | The downloads page lists Windows releases, including version 1.2.1 dated January 15, 2017, and x64 binaries. | The project lists downloadable builds for win-x64, win-x86, osx-x64, osx-arm64, and linux-x64. |
Plans
In their own words
Jnes
Jnes is a free Windows emulator for the original 8-bit Nintendo Entertainment System. Its interface is translated into 20 languages, and it can instantly save game progress. Jnes records gameplay movies for sharing with other Jnes users and converts those recordings to AVI files with video and audio. Compatibility centers on North American and European games, with many popular Japanese games also supported. Cheat support includes Game Genie and Pro Action Replay codes, multiple codes in one entry, and a Cheat Search tool for examining game memory values and creating custom codes. The ROM browser can show game artwork when artwork is available, but artwork is not included with the software. Downloads include Windows version 1.2.1, dated January 15, 2017, and x64 binaries. Netplay and save states are supported. The Android app was removed from Google Play in late 2024, and Android is no longer supported. Freeware terms allow downloading and use but prohibit sale or commercial distribution.
NET-NES
NET-NES is a free Nintendo Entertainment System emulator written in C# that can run some NES games. Downloadable builds are listed for Windows, macOS, and Linux, including win-x64, win-x86, osx-x64, osx-arm64, and linux-x64. Launching the executable opens a basic graphical interface with options to open a ROM and view the manual. Command-line options include ROM loading, a CPU JSON test, window scaling, an FPS counter, and debug mode. Mapper 0 is supported, while Mappers 1, 2, and 4 are implemented experimentally. The project says it passes nestest CPU instruction tests and lists tested games as working, but some games may glitch or freeze. Its PPU uses scanline timing rather than dot-by-dot timing, so it is not cycle accurate and some games may be affected. A debugger, Mapper 3, player 2 controller support, and audio are listed as upcoming features. The project distributes the software under the MIT License.