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JPixel vs Pixelc

JPixel

pixelfromhell.itch.io

Pixelc

github.com

Side by side

FigureJPixelPixelc
Price from—Free
Free plan—Yes
Free trial——
Open source—Yes
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
Android—Yes
Plans published13
Spec score · Pixel Art Software6.9 (#66)8.7 (#6)

Plans

JPixel

  • JPixelPrice not published

JPixel pricing →

Pixelc

  • FreeFree
  • PixelcFree
  • Pixelc PremiumPriced on request

Pixelc pricing →

In their own words

JPixel

JPixel has no write-up on Specifiction yet; its figures are above.

Visit pixelfromhell.itch.io

Pixelc

Pixelc is a free, open-source tile and sprite editor written in C using SDL2 and OpenGL. The project targets touch devices such as smartphones and tablets, while also running on desktops, and provides a mobile-friendly web app. It supports animation frames and GIF export, as well as layers and onion skinning for frames and layers. Drawing tools include multiple modes, shading, selections, and custom brushes, kernels, and stamps; a tile mode supports tile work. Pixelc includes popular Lospec palettes and accepts custom palettes. The project says artwork is saved locally and nothing is sent to a server, with offline saving available in the browser app. Undo and redo are stated to remain available after an app reload. The app and assets use the GPLv3 license, and the README points users to documentation, a tutorial, and tooltips. A separate Android Premium edition is offered, with grayscale tools and background. The README warns that Samsung Internet Browser can render tiling incorrectly, with potential for other app corruption.

Visit github.com