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JSNES vs puNES

JSNES

github.com

puNES

github.com

Side by side

FigureJSNESpuNES
Price fromFree—
Free planYes—
Free trial——
Open source——
WebYes—
Windows—Yes
LinuxYesYes
Plans published10
Spec score · NES Emulators8.3 (#3)6.9 (#22)
PurposeJSNES is a JavaScript NES emulator library that works in browsers and Node.js.puNES is a Qt-based Nintendo Entertainment System emulator and NSF/NSF2/NSFe music player.

Plans

JSNES

  • JSNESFree

JSNES pricing →

puNES

No plans published.

puNES pricing →

In their own words

JSNES

JSNES is a free JavaScript library for emulating NES games in browsers and Node.js. Its Browser helper handles canvas rendering, audio, keyboard and gamepad input, and frame timing; the lower-level NES class allows custom rendering and audio handling in Node.js. ROM data can be loaded from a URL or from a string, Uint8Array, or ArrayBuffer. The API runs frames, accepts controller input for either player, resets, adjusts frame rate, and includes methods for moving and triggering the Zapper. Applications can serialize and restore emulator state with `toJSON()` and `fromJSON()`. The `onBatteryRamWrite` callback lets an application capture battery-backed SRAM writes for persistent game saves. Sound emulation is enabled by default, with a default sample rate of 48000 Hz, and an audio callback is available. The README provides npm installation for Node.js or Webpack and an unpkg script for browser use, as well as a React embedding example. JSNES is licensed under Apache-2.0; its GitHub Issues tracker accepts bug reports and feature requests.

Visit github.com

puNES

puNES has no write-up on Specifiction yet; its figures are above.

Visit github.com