Kenney Assets vs KitBash3D
Kenney Assets
kenney.nlKitBash3D
kitbash3d.comSide by side
| Figure | Kenney Assets | KitBash3D |
|---|---|---|
| Price from | Free | $8.25/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | — |
| Plans published | 2 | 4 |
| Spec score · Game Asset Marketplaces | 7.9 (#12) | 8.0 (#10) |
| Support | Kenney says it cannot support importing assets into specific game engines and recommends its knowledge base or the engine’s own documentation and community. | The Teams plan includes a dedicated account manager and priority support and onboarding assistance. |
Plans
Kenney Assets
- Individual asset packsFree
- Kenney Game Assets All-in-1$19.95, paid once
KitBash3D
- Cargo free accessFree
- Teams$99 a year
- KitBash3D Library$708 a year
- Everything Bundle$948 a year
In their own words
Kenney Assets
Kenney Assets is a downloadable library of game-development materials, including 2D sprites, 3D models, UI elements, audio, fonts, pixel art, and textures. Individual packs are free to download, while the Kenney Game Assets All-in-1 bundle is a one-time purchase at a minimum price of 19.95 USD. The bundle lists more than 60,000 assets, including over 1,200 sound effects and music loops, plus bitmap and vector fonts. Asset packs use a CC0 public-domain license, which permits commercial projects without requiring attribution. Listed formats include PNG, SVG, OBJ, FBX, GLTF, and OGG, described as compatible with all game engines. An optional launcher for Windows and Linux includes tools for tile extraction and combination, converting files and images, PNG compression, audio processing, and store-thumbnail creation. New packs are added frequently, and updates are free for existing bundle owners. Kenney does not support importing assets into specific game engines, directing users instead to its knowledge base or the engine's documentation and community.
KitBash3D
Cargo is KitBash3D’s desktop 3D asset manager, providing access to the KitBash3D and Greyscalegorilla libraries. Assets include textured models, game-ready assets, props, vehicles, and materials. Text search, image search, similar-item discovery, and random selection help users browse, while one-click import sends assets into supported 3D applications and prepares geometry and materials for the scene. Cargo 3.0 uses a USD schema for asset standardization and MaterialX for material workflows. Supported applications include Blender, Unreal Engine, Cinema 4D, Maya, Houdini, and 3ds Max, with versions and renderers varying by application. Cargo runs on Windows and macOS; listed Mac requirements specify Apple Silicon and macOS 11 Big Sur or later. Minimum requirements include 32 GB RAM, a 6-core CPU, and 15 GB of disk space per Kit; Windows also requires an 8 GB VRAM GPU. The app can be used without a subscription and includes 100+ free assets. Paid library access starts at $59 a year, billed $708 billed yearly.