Kenshi/core vs ProtectMyGame
Kenshi/core
kenshisecurity.comProtectMyGame
protectmygame.comSide by side
| Figure | Kenshi/core | ProtectMyGame |
|---|---|---|
| Price from | — | €9.99/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | — |
| Plans published | 1 | 2 |
| Spec score · Game DRM Software | 7.3 (#13) | 8.6 (#4) |
| Compatibility | Kenshi says it can run alongside EAC, BattlEye, in-house anti-cheat systems, and EDR tools including CrowdStrike, Sentinel, and Defender. | Premium is described as exclusively compatible with Unity 3D. |
| Purpose | Kenshi/core provides anti-cheat and anti-tamper protection from hardware to application. | ProtectMyGame says its suite helps Unity 3D game developers deter cracking, cheating, and reverse engineering. |
Plans
In their own words
Kenshi/core
Kenshi/core is a paid, cross-platform anti-cheat and anti-tamper platform protecting software from hardware through the application layer. It lists 27 detection modules across hardware, kernel, runtime and binary layers, plus 32 anti-tamper protections including runtime hardening and code protection. Events from those layers are correlated on one timeline. The developer SDK supports Unreal, Unity, Source and custom C++, while operator integrations include Slack, Discord, PagerDuty and Datadog. Kenshi says it can operate alongside EAC, BattlEye, in-house anti-cheat systems and EDR tools such as CrowdStrike, Sentinel and Defender. Typical engagements include a scoping workshop, SDK integration and live launch support; integrations typically take 4 to 6 weeks. Licensing may be per title or studio, usually beginning with a scoped pilot for one title. Kenshi lists Linux and Windows, uses TLS 1.3 in transit and AES-256 at rest, and defaults processing and storage to UK and EU regions. Pricing is on request.
ProtectMyGame
ProtectMyGame is a Windows suite for Unity 3D developers seeking to deter cracking, cheating, and reverse engineering. Unity Obfuscator works inside the Unity Editor, obfuscating C# scripts during compilation. Developers can select methods to protect while leaving public APIs and moddable systems readable, including anti-cheat, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer packages up to 2GB, with automatic extraction and ZIP64 support. The free plan is listed at free and allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB, available for 24 hours. Premium is billed monthly; the page displays 9.99€ beside 14.99€ with a discount label. It lists unlimited files, all tools, a custom API key, and Unity 3D exclusive compatibility.