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Keyframe.it vs Pixelpart

Keyframe.it

keyframe.it.com

Pixelpart

pixelpart.net

Side by side

FigureKeyframe.itPixelpart
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WebYes—
Windows—Yes
Linux—Yes
APIYes—
Plans published12
Spec score · 2D Game Animation Software7.9 (#12)7.8 (#15)

Plans

Keyframe.it

  • FreeFree

Keyframe.it pricing →

Pixelpart

  • DemoFree
  • Professional$24.99, paid once

Pixelpart pricing →

In their own words

Keyframe.it

Keyframe.it Studio offers four browser-based game-art tools: a 2D skeletal animation editor, pixel-art character tools, 3D model creation, and image-to-pixel-art conversion. The 2D editor rigs layered character art with bones and weighted meshes, animates it on a timeline, and exports Spine bundles, sprite sheets, GIFs, or video. The editor reads and writes Spine format and supports Spine runtimes 3.8 and 4.2, plus PixiJS v7 and v8 through their respective runtimes. Sprite Puppeteer can auto-rig a sprite, load sheets in up to eight directions, play-test characters, and export for Godot, Unity, GameMaker, or Spine. MeshForge creates textured 3D models from photos or prompts, then supports browser rigging, animation, and sprite-sheet rendering. Generation uses the user's fal.ai API key and costs about $0.10 per model; rigging, exports, and sprite packs are free. PixelForge converts drawings, photos, renders, GIFs, and sprite sheets into pixel art. The tools are free, require no account, and save projects in the current browser.

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Pixelpart

Pixelpart is an application for making 2D and 3D visual effects for games, with a particle-based workflow. It provides particle emitters, force fields, colliders, light sources, and group nodes, alongside keyframe animations and motion paths. Effects can be exported as videos, sprite sheets, image sequences, or animated images. Inputs and triggers allow its game-engine plugins to respond to game-state changes, and runtime plugins are listed for Unity, Godot, and GameMaker. The maker describes those plugins as free and open-source; they work with effect files from Pixelpart 1.9.x. Documented engine requirements are Unity 2021.3 or later, Godot 4.3 or later, and GameMaker 2024 or later. The application runs on Linux and Windows; its listed minimums are Ubuntu 20.04 x64 with X11 or Windows 10 x64. Plugin documentation also names macOS, iOS, Android, and Web/HTML5 runtime targets. A free Demo is available for simple effects. Professional costs $24.99, paid once purchase and includes all features, unlimited nodes and particle types, unlimited inputs and triggers, and unrestricted video and sprite export.

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