KitBash3D vs Polygony Store
KitBash3D
kitbash3d.comPolygony Store
polygony.coSide by side
| Figure | KitBash3D | Polygony Store |
|---|---|---|
| Price from | $8.25/mo | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Plans published | 4 | 2 |
| Spec score · Game Asset Marketplaces | 8.0 (#10) | 7.2 (#17) |
| Support | The Teams plan includes a dedicated account manager and priority support and onboarding assistance. | The documentation directs customers to contact only the Discord account that owns the pack and describes opening support tickets through MCmodels Discord. |
Plans
KitBash3D
- Cargo free accessFree
- Teams$99 a year
- KitBash3D Library$708 a year
- Everything Bundle$948 a year
Polygony Store
- Piñata Party Event Boss$19.99, paid once
- Polygony digital assets$25, paid once
In their own words
KitBash3D
Cargo is KitBash3D’s desktop 3D asset manager, providing access to the KitBash3D and Greyscalegorilla libraries. Assets include textured models, game-ready assets, props, vehicles, and materials. Text search, image search, similar-item discovery, and random selection help users browse, while one-click import sends assets into supported 3D applications and prepares geometry and materials for the scene. Cargo 3.0 uses a USD schema for asset standardization and MaterialX for material workflows. Supported applications include Blender, Unreal Engine, Cinema 4D, Maya, Houdini, and 3ds Max, with versions and renderers varying by application. Cargo runs on Windows and macOS; listed Mac requirements specify Apple Silicon and macOS 11 Big Sur or later. Minimum requirements include 32 GB RAM, a 6-core CPU, and 15 GB of disk space per Kit; Windows also requires an 8 GB VRAM GPU. The app can be used without a subscription and includes 100+ free assets. Paid library access starts at $59 a year, billed $708 billed yearly.
Polygony Store
Polygony Store has no write-up on Specifiction yet; its figures are above.