Koma Koma vs MOTK Shoot
Koma Koma
komakoma.orgMOTK Shoot
github.comSide by side
| Figure | Koma Koma | MOTK Shoot |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | — | Yes |
| Plans published | 2 | 1 |
| Spec score · Stop Motion Software | 8.4 (#5) | 7.9 (#16) |
| Purpose | KOMA KOMA is a stop-motion animation app and program developed with the idea of bringing animation and education together. | MOTK Shoot is a free, browser-based stop-motion capture studio for camera-room work. |
Plans
In their own words
Koma Koma
Koma Koma is stop-motion animation software developed to connect animation and education. Its iPad app provides controls for capturing and deleting frames, loop playback, and saving. It supports variable frame rates from 1 fps to 30 fps, 1280×720 images, onion skinning, and automatic capture at intervals from 3 seconds to 10 minutes. A Koma Koma movie can contain up to 999 frames; Koma Koma Lite is limited to 18 frames per work. Movies can be saved to Camera Roll, and work can be emailed as flip-book-format images. The Windows and Mac program includes a reflection function for arranging clips on screen and adding comments, as well as network sharing between multiple terminals, such as in a classroom. That program runs with Adobe AIR, and its maker says distribution is limited to a set number of test users. Listed computer requirements are Windows XP through Windows 7 or Mac OS X 10.6 or 10.7. The iPad app requires iPad 2 or newer and iOS 5 or later. The maker lists Koma Koma as free.
MOTK Shoot
MOTK Shoot is a free, browser-based stop-motion capture studio for camera-room work, with a focused Windows local edition. Its webcam and UVC workflow runs in a browser on phones, tablets, and desktop computers without an installer. Capture tools include live view, holds, test frames, onion skin, composition guides, shooting layers, audio, and X-Sheet cues. For review, users can step through frames, play a short range, and use a timeline with holds and undo. Captures are stored first in browser IndexedDB; compatible desktop browsers can also mirror JPEGs to a selected local folder. The guide describes local saving as the default, with network data sent for configured context URLs or optional Companion/tether, Observer, and bridge features. Camera tethering uses a local agent, and compatibility varies by camera and setup. The web edition documents workflows with After Effects, DaVinci Resolve, and Maxon Autograph. The Windows edition retains core capture and review functions but omits production administration, the external bridge, and post-production adapters from its normal interface. The project is for shooting and immediate review, not production planning or picture editing.