L3DT vs MapMagic 2
L3DT
bundysoft.comMapMagic 2
gitlab.comSide by side
| Figure | L3DT | MapMagic 2 |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | — |
| Plans published | 4 | 3 |
| Spec score · Game Map Generators | 8.1 (#5) | 8.0 (#6) |
| Integrations | The product supports Terragen, VTP Enviro, and other renderers, and Professional includes Torque TER, Torque Atlas, and Spring SD7 exporters. | The bundle listing names special nodes for CTS, MegaSplat, MicroSplat, and Vegetation Studio Pro, while noting that full compatibility is not guaranteed. |
| Purpose | L3DT is a Windows application for generating terrain maps and textures for game developers and digital artists creating large 3D worlds. | MapMagic 2 is a node-based procedural map generator for creating terrain and automatically placing game objects. |
| Support | The maker points users to an online user guide and community forum for support and advice. | The Asset Store listing links support to the publisher's website. |
Plans
L3DT
- L3DT Professional trialFree
- L3DT Standard EditionFree
- L3DT Professional Indie$34.95, paid once
- L3DT Professional Commercial$149.95, paid once
MapMagic 2
- MapMagic 2Free
- MapMagic 2 Biomes and Functions$45, paid once
- MapMagic 2 Bundle$157.50, paid once
In their own words
L3DT
L3DT is a terrain-generation and editing application for game developers and digital artists creating large 3D worlds. Its design map lets users define terrain characteristics and effects such as altitude, roughness, lakes, climate, erosion, terraces, cliffs, and volcanoes. A 3D heightfield editor provides mouse-driven brush tools. L3DT generates ground textures, alpha maps, and light maps, including shadow casting and bump mapping. The free Standard Edition supports heightfields and texture maps up to 2049 × 2049 pixels. Professional editions support larger maps through disk paging: heightfields up to 131,072 × 131,072 pixels and textures up to 4M × 4M pixels. Professional Indie costs $34.95, paid once; Professional Commercial costs $149.95, paid once. Both include two years of free upgrades. Formats include BMP, JPG, PNG, TGA, DDS, OBJ, COLLADA, Terragen TER, and Virtual Terrain Project BT, with GeoTIFF import. L3DT supports plugins, custom filters, and Python and ZeoScript scripting through plugins. It is a Windows application; Linux use through Wine is recommended for testing because bugs may occur.
MapMagic 2
MapMagic 2 is a node-based procedural generator for Unity terrain and game objects. Users build graphs from generator nodes such as noise, Voronoi, blending, curves, and erosion. Listed outputs include height, holes, textures, grass, custom outputs, objects, splines, and biomes. During play mode, it can generate new terrain tiles for endless maps. The Biomes and Functions module blends graphs using masks and moves complex generation into sub-graphs. MapMagic 2 is listed as compatible with Unity 2022.3.62f1 across Built-in, URP, and HDRP render pipelines; installation requires the.NET 4.x API Compatibility Level in the Unity Editor. The core asset costs nothing. Biomes and Functions costs $45, paid once and requires an existing MapMagic 2 installation. The bundle costs $157.50, paid once and includes MapMagic 2 with Objects, Splines, Biomes, and Brush modules. The bundle listing says full source code is included. Special nodes are named for CTS, MegaSplat, MicroSplat, and Vegetation Studio Pro, though full compatibility is not guaranteed.