L3DT vs World Machine
L3DT
bundysoft.comWorld Machine
world-machine.comSide by side
| Figure | L3DT | World Machine |
|---|---|---|
| Price from | Free | $119/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 4 | 9 |
| Spec score · Game Map Generators | 8.1 (#5) | 8.5 (#3) |
| Support | The maker points users to an online user guide and community forum for support and advice. | Paid licenses include one year of support and free updates, and the maker offers a help center, helpdesk and community forum. |
Plans
L3DT
- L3DT Professional trialFree
- L3DT Standard EditionFree
- L3DT Professional Indie$34.95, paid once
- L3DT Professional Commercial$149.95, paid once
World Machine
- Indie$119 a month
- Professional$299 a month
- Studio Site$1,999 a month
- BasicFree
- BasicFree
- Indie$119, paid once
- Indie to Professional upgrade$180, paid once
- Professional$299, paid once
- Studio Site$1,999, paid once
In their own words
L3DT
L3DT is a terrain-generation and editing application for game developers and digital artists creating large 3D worlds. Its design map lets users define terrain characteristics and effects such as altitude, roughness, lakes, climate, erosion, terraces, cliffs, and volcanoes. A 3D heightfield editor provides mouse-driven brush tools. L3DT generates ground textures, alpha maps, and light maps, including shadow casting and bump mapping. The free Standard Edition supports heightfields and texture maps up to 2049 × 2049 pixels. Professional editions support larger maps through disk paging: heightfields up to 131,072 × 131,072 pixels and textures up to 4M × 4M pixels. Professional Indie costs $34.95, paid once; Professional Commercial costs $149.95, paid once. Both include two years of free upgrades. Formats include BMP, JPG, PNG, TGA, DDS, OBJ, COLLADA, Terragen TER, and Virtual Terrain Project BT, with GeoTIFF import. L3DT supports plugins, custom filters, and Python and ZeoScript scripting through plugins. It is a Windows application; Linux use through Wine is recommended for testing because bugs may occur.
World Machine
World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.