Layer Audio Cleanup vs PixelLab
Layer Audio Cleanup
layer.aiPixelLab
pixellab.aiSide by side
| Figure | Layer Audio Cleanup | PixelLab |
|---|---|---|
| Price from | $10/mo | $12/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Plans published | 5 | 5 |
| Spec score · AI Game Asset Generators | 8.3 (#7) | 8.2 (#10) |
| Editing | Layer includes deterministic mixing, trimming, volume, and speed adjustments alongside the AI cleanup tools. | Its editing tools use inpainting to modify images while maintaining style consistency with the original. |
| Integrations | Layer lists plugins or integrations for Photoshop, Premiere Pro, After Effects, Blender, Figma, DaVinci Resolve, Slack, Chrome, Unity, and Unreal Engine. | PixelLab offers an Aseprite extension, an in-browser Pixelorama editor, API access, and an MCP toolkit for AI coding assistants. |
| Security | Layer's about page lists SOC 2 Type II, SSO, SCIM provisioning, role-based access control, exportable audit logs, nested workspaces, spend limits, and model allow-listing as enterprise controls. | Its privacy policy says it uses access controls and regular security assessments as reasonable measures to protect information. |
| Support | Layer lists customer support via Intercom and Slack for its Studio subscription, with dedicated support and an SLA for enterprise. | Enterprise inquiries receive a reply within 1–3 business days, while the paid plans list Discord support or priority support depending on tier. |
Plans
Layer Audio Cleanup
- FreeFree
- Studio$10 a month
- EnterprisePriced on request
- FreeFree
- Layer Studio subscription$10 a month
PixelLab
- Free trialFree
- Tier 1: Pixel Apprentice$12 a month
- Tier 2: Pixel Artisan$24 a month
- Tier 3: Pixel Architect$50 a month
- EnterprisePriced on request
In their own words
Layer Audio Cleanup
Layer Audio Cleanup is a freemium audio-processing tool available through the web, an extension, and an API. It removes background noise and music, isolates voice, separates a target sound with the residual, and supports trimming, mixing, volume, and speed adjustments. Users upload a recording, select a cleanup tool, review results, iterate, and export or continue into other Layer features. The feature is described for game-production workflows such as voiceover pipelines, voice-cloning preparation, live operations, and reference or legacy audio. Processing is batch-based and accepts audio input. Layer uses Creative Units for consumption rather than per-seat fees. The Free plan costs nothing, billed monthly, with core features and free Creative Units through a rewards program. Studio costs $10 a month, billed monthly, and includes 300 Creative Units, 10% rollover, and unlimited team members. Enterprise pricing is custom.
PixelLab
PixelLab generates 2D pixel art assets for games, including characters, animations, environments, maps, tilesets, textures, and interface elements. Character animation can be created from text prompts, skeleton controls, or an automatic character creator. It can produce four- or eight-direction views of characters and objects for isometric and top-down games, while inpainting tools let users edit images with the aim of preserving their style. The service is available on Android, iOS, Linux, macOS, Windows, and the web, with API access, an Aseprite extension, an in-browser Pixelorama editor, and an MCP toolkit for AI coding assistants. PixelLab says its models run on cloud GPUs, so a high-performance computer or strong graphics card is not required. It also says it does not use user content to train its models and does not store images unless a specific tool or documentation says otherwise. The free trial offers 40 fast generations, then five slower generations daily, up to 200×200 images, and no map tools. Paid plans start at $12 a month.