Layer Audio Cleanup vs Plassemble
Layer Audio Cleanup
layer.aiPlassemble
plassemble.comSide by side
| Figure | Layer Audio Cleanup | Plassemble |
|---|---|---|
| Price from | $10/mo | $20/mo |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| API | Yes | — |
| Plans published | 5 | 4 |
| Spec score · AI Game Asset Generators | 8.3 (#7) | 7.0 (#24) |
| Integrations | Layer lists plugins or integrations for Photoshop, Premiere Pro, After Effects, Blender, Figma, DaVinci Resolve, Slack, Chrome, Unity, and Unreal Engine. | The sound effects page lists Unity, Godot, Unreal, FMOD, Wwise, and Web Audio as integrations. |
| Purpose | Audio Cleanup provides tools to remove noise and music, isolate voice, separate audio stems, and prepare recordings. | Plassemble is an AI workspace for game developers that brings sprites, images, UI assets, audio, and voice into one place. |
| Workflow | Users can upload a recording, choose a cleanup tool, review and iterate, then export or pass the audio into other Layer features. | The homepage describes a workflow of choosing a focused tool, describing the result with prompts and optional references, and exporting it for use in an engine, editor, or content pipeline. |
Plans
Layer Audio Cleanup
- FreeFree
- Studio$10 a month
- EnterprisePriced on request
- FreeFree
- Layer Studio subscription$10 a month
Plassemble
- Indie$20 a month
- Pro$50 a month
- Studio$350 a month
- EnterprisePriced on request
In their own words
Layer Audio Cleanup
Layer Audio Cleanup is a freemium audio-processing tool available through the web, an extension, and an API. It removes background noise and music, isolates voice, separates a target sound with the residual, and supports trimming, mixing, volume, and speed adjustments. Users upload a recording, select a cleanup tool, review results, iterate, and export or continue into other Layer features. The feature is described for game-production workflows such as voiceover pipelines, voice-cloning preparation, live operations, and reference or legacy audio. Processing is batch-based and accepts audio input. Layer uses Creative Units for consumption rather than per-seat fees. The Free plan costs nothing, billed monthly, with core features and free Creative Units through a rewards program. Studio costs $10 a month, billed monthly, and includes 300 Creative Units, 10% rollover, and unlimited team members. Enterprise pricing is custom.
Plassemble
Plassemble has no write-up on Specifiction yet; its figures are above.