LDtk vs Ultimate Doom Builder
LDtk
ldtk.ioUltimate Doom Builder
ultimatedoombuilder.github.ioSide by side
| Figure | LDtk | Ultimate Doom Builder |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 3 | 1 |
| Spec score · Game Level Editors | 8.7 (#2) | 7.0 (#25) |
| Integrations | The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. | The project links to an official forum thread and to Git builds hosted by DRDTeam.org. |
| License | The source repository identifies the project as MIT licensed. | The GitHub repository identifies the project license as GPL-3.0. |
Plans
In their own words
LDtk
LDtk is a free, open-source 2D level editor for game developers, available for Linux, macOS, and Windows. It supports Grid-vania, linear, and free-world layouts, with levels rearranged by drag and drop. Its visual auto-layering editor lets users define rules for tile skinning, while custom entities can hold typed properties such as hit points, patrol paths, or inventories. LDtk exports PNGs and JSON entity data, with optional Tiled TMX export. It can load Aseprite files directly and reload them when saved. The editor focuses on platformer and top-down perspectives, rather than isometric 3D. Backups can restore unsaved changes after an application crash. The maker lists community importers and loaders for engines including Unity, MonoGame, Godot, Playdate, GameMaker Studio, Löve 2D, and Bevy. LDtk has no usage limitations stated, and content created with it may be used commercially. Documentation and an official Discord community are linked from its site.
Ultimate Doom Builder
Ultimate Doom Builder has no write-up on Specifiction yet; its figures are above.