LeagueCircuit vs PlayVS
LeagueCircuit
leaguecircuit.comPlayVS
playvs.comSide by side
| Figure | LeagueCircuit | PlayVS |
|---|---|---|
| Price from | Free | $32.92/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 1 | 10 |
| Spec score · Game Tournament Software | 7.7 (#8) | 7.9 (#3) |
Plans
PlayVS
- Middle School Competition — early bird$395 a year
- High School Competition — early bird$495 a year
- Middle School Competition — standard$495 a year
- PlayVS Recruit Starter — PCL member$500, paid once
- High School Competition — standard$595 a year
- PlayVS Recruit Starter — non-member$750, paid once
- PlayVS Recruit Advanced — PCL member$1,000, paid once
- PlayVS Recruit Advanced — non-member$1,500, paid once
- PlayVS Recruit Power — PCL member$3,500, paid once
- PlayVS Recruit Power — non-member$5,000, paid once
In their own words
LeagueCircuit
LeagueCircuit is a free, open-source platform for organizing esports tournaments and giving spectators a way to follow them. Organizers can use single or double elimination, round robin, Swiss, groups followed by knockout, or battle-royale points races. The homepage names PUBG, CS2, Valorant and Dota 2, and says the platform can be used for any game. Scores, brackets and standings update in real time over encrypted WebSockets. For battle-royale events, it calculates placement and kill points automatically, with results for each lobby and a running leaderboard. Organizers also get player scorecards, top-fragger charts, event-wide points-progression graphs and team rosters that can include captains, substitutes and coaches. Spectators can open shareable tournament links without an account or installation. Tournament names, player names or nicknames, and results are visible to anyone with the unlisted link. The software is MIT-licensed and can be self-hosted; independently run instances are the responsibility of their operators. The privacy policy says organizer passwords are stored as salted hashes and the site uses a functional session cookie without advertising, analytics or third-party tracking cookies.
PlayVS
PlayVS is a web platform for school esports competitions and gaming curriculum, serving middle- and high-school leagues in the United States and Canada. Schools can create and manage teams, review schedules, compete with multiple opponents, and track match statistics. Teams can compete on campus or virtually; the high-school league says travel is not required. Free-to-play scrimmages are available, and eligible schools can join Special Olympics Unified leagues at no cost. Paid competition access includes roster verification, flexible scheduling, scrimmage tools, playoffs, and real-time league support. PlayVS Recruit connects collegiate programs with verified high-school talent. Students aged 16 or older can create a profile at no cost, while recruiters can filter players by location, game, interests, rank, GPA, and graduation year, and review verified league statistics and outreach analytics. Competition fees vary in some state partner leagues, and partner associations may add fees. Fees are non-refundable if a school withdraws all its teams. Competition data, including athlete names and statistics, is public by default. Listed competition plans range from $395 a year for middle-school early bird access to $595 a year for standard high-school access.