LibreRemotePlay vs Moonlight Game Streaming
LibreRemotePlay
libreremoteplay.vercel.appMoonlight Game Streaming
moonlight-stream.orgSide by side
| Figure | LibreRemotePlay | Moonlight Game Streaming |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Remote Play Software | 7.9 (#11) | 8.7 (#3) |
| Privacy | The maker says the app and client website collect no data; the homepage says only the main website uses open-source, GDPR-compliant analytics without cookies or tracking across the internet. | The Google Play listing states that the app collects no data and shares no data with third parties. |
| Self-hosting | The app has no backend infrastructure to self-host, but users can host TURN/STUN servers or an EasyConnectServer and configure them. | Users can operate their own game-streaming server using port forwarding, IPv6, or software-defined networks such as ZeroTier, Tailscale, and NordVPN Meshnet. |
Plans
In their own words
LibreRemotePlay
LibreRemotePlay is software for turning local co-op games into online sessions. Friends can play as though they were using one computer, with compatibility for games that support controllers, including DRM-free games. It uses peer-to-peer WebRTC connections and also offers LAN mode for connections that do not require the internet. Remote video streaming includes configurable codecs, frame rate, and resolution, with WHIP compatibility for tools such as GStreamer and OBS. Hosts can run the app on Windows or Linux, while clients can use Windows, Linux, or a web browser. The homepage says no account is required, and the app and client website collect no data. The project is free forever, with no account or credit card required. The maker describes it as very experimental.
Moonlight Game Streaming
Moonlight Game Streaming sends games from a gaming PC to supported devices for remote play. It is a free, open-source implementation of NVIDIA's GameStream protocol; the listed plan costs nothing, with no subscriptions or paid versions with extra features. Clients are available for Windows, macOS, Linux, Android, iOS, Apple TV, ChromeOS, Steam Link, and Raspberry Pi. On a capable client, Moonlight can stream a full Windows desktop at up to 4K with HDR. Its PC client supports up to 120 FPS and can disable V-Sync for lower latency. Users can host their own gaming server using options such as port forwarding, IPv6, ZeroTier, Tailscale, and NordVPN Meshnet. Moonlight recommends Sunshine as a host; GeForce Experience is also listed as compatible, though NVIDIA is discontinuing its GameStream feature. Wolf can stream games and applications running in Docker containers. There is no pure web client because the protocol requires raw TCP and UDP sockets that browsers do not support. The project began as a 2013 hackathon project by Case Western Reserve University students.