LibreRemotePlay vs VoidLink
LibreRemotePlay
libreremoteplay.vercel.appVoidLink
alkaidlab.comSide by side
| Figure | LibreRemotePlay | VoidLink |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | — | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Remote Play Software | 7.9 (#11) | 7.0 (#22) |
| Support | The maker directs users to report bugs through GitHub Issues or Discord and invites project feedback in the Discord community. | The AlkaidLab site links to a QQ community for help and sharing feedback about streaming setups. |
Plans
In their own words
LibreRemotePlay
LibreRemotePlay is software for turning local co-op games into online sessions. Friends can play as though they were using one computer, with compatibility for games that support controllers, including DRM-free games. It uses peer-to-peer WebRTC connections and also offers LAN mode for connections that do not require the internet. Remote video streaming includes configurable codecs, frame rate, and resolution, with WHIP compatibility for tools such as GStreamer and OBS. Hosts can run the app on Windows or Linux, while clients can use Windows, Linux, or a web browser. The homepage says no account is required, and the app and client website collect no data. The project is free forever, with no account or credit card required. The maker describes it as very experimental.