LibreSprite vs NEXXT
LibreSprite
libresprite.github.ioNEXXT
frankengraphics.itch.ioSide by side
| Figure | LibreSprite | NEXXT |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Android | Yes | — |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 2 | 1 |
| Spec score · Pixel Art Software | 8.9 (#2) | 7.6 (#38) |
| Origin | The project forked the last Aseprite commit covered by GPLv2 and is developed independently of Aseprite. | NEXXT is a continuation of Shiru’s NES Screen Tool (NESST). |
| Purpose | LibreSprite is a free and open source program for creating and animating sprites. | NEXXT is an all-in-one studio for making fully NES-compatible graphics. |
Plans
In their own words
LibreSprite
LibreSprite is a free, open-source program for creating and animating sprites. It provides real-time animation previews and onion skinning, with sprites arranged in layers and frames. Users can edit multiple sprites at once, draw in tiled mode, and use pixel-precise tools such as filled contour, polygon, and shading mode. The program includes ready-to-use palettes and supports creating custom ones. Listed export formats include PNG, GIF, JPEG, BMP, PCX, TGA, ICO, FLI/FLC, WebP, and ASE; sprite-sheet export is also listed. Scripting methods cover loading palettes, cropping and resizing sprites, and saving them. LibreSprite is available for Windows, macOS, Linux, and Android. The project developed independently after originating as a fork of an Aseprite commit covered by GPL version 2. Version 1.0 is listed as supported, and the project security page reports no published advisories. The plan is free.
NEXXT
NEXXT has no write-up on Specifiction yet; its figures are above.