| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Pixel Art Software | 8.5 (#9) | 7.4 (#47) |
| Animation | The editor includes an animation timeline with frame grouping and optional onion skinning per layer. | Its animation system includes multi-frame projects, a timeline, named animations, frame tags, onion skin, and frame interpolation. |
| Export | Images can be exported as PNG, BMP, GIF or JPEG. | Gamedev export includes Aseprite-compatible JSON sprite sheets with frame tags and slices, an auto-tile 47 generator, and smart upscale. |
| Layers | Layers can be locked, moved, merged, given opacity and assigned blending modes; reference layers are supported. | The editor supports nested groups with their own opacity and blend modes, plus linking a layer across frames. |