| Price from | — | — |
| Free plan | — | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Pixel Art Software | 8.5 (#9) | 7.8 (#32) |
| Animation | The editor includes an animation timeline with frame grouping and optional onion skinning per layer. | It supports keyframe animation, bone rigging with inverse kinematics, mesh deformation and color cycling. |
| Export | Images can be exported as PNG, BMP, GIF or JPEG. | It exports images, GIFs and sprite sheets for use in games. |
| Maker | The contact page identifies Richard Brock as an indie game developer based in London, UK, and says he makes Lightcube and other game development tools. | The legal notice identifies Deakcor as the website publisher and a sole proprietor. |
| Privacy | The privacy policy says the website may collect contact details users provide, usage data and cookie data, and describes technical and organizational measures to protect personal data. | The maker says the application does not collect, process, transmit or store personal data, and application data remains local on the user's device. |
| Support | Product support is available by email at [email protected]; the maker asks users to include the app and Windows versions and a description of the issue. | The maker directs users to its community bug section to check or report bugs and to its community request section for feature suggestions. |