| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Pixel Art Software | 8.5 (#9) | 7.6 (#42) |
| Animation | The editor includes an animation timeline with frame grouping and optional onion skinning per layer. | It includes a frame-by-frame timeline, onion skinning, per-layer timelines, animation tags, and animation export. |
| Layers | Layers can be locked, moved, merged, given opacity and assigned blending modes; reference layers are supported. | Layers support visibility controls, opacity, blend modes, and independent animation timelines. |
| Maker | The contact page identifies Richard Brock as an indie game developer based in London, UK, and says he makes Lightcube and other game development tools. | PixSplat was created by Manuel Machado. |
| Support | Product support is available by email at [email protected]; the maker asks users to include the app and Windows versions and a description of the issue. | The FAQ directs users to the Discord community to report bugs and request features. |