Lightcube vs RetroSprite
Lightcube
lightcube.artRetroSprite
github.comSide by side
| Figure | Lightcube | RetroSprite |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · Pixel Art Software | 8.5 (#9) | 6.7 (#67) |
| File formats | The product listing says Lightcube supports PNG, JPEG, GIF, and Photoshop PSD files. | The native project format is `.retro`; the app exports PNG, GIF, WebP, APNG, sprite sheets, and frame sequences, and imports Aseprite, Photoshop PSD, and other listed image formats. |
| Maker | The contact page identifies Richard Brock as an indie game developer based in London, UK, and says he makes Lightcube and other game development tools. | The repository is owned by Theodor908, whose GitHub profile identifies him as Theodor Gabriel Vasile and lists Romania. |
| Platform | The maker lists Windows 7, 8, 10 and 11 as supported versions. | The README shows a Windows executable build output at `dist/RetroSprite/RetroSprite.exe`. |
| Purpose | Lightcube is a pixel art editor for game developers and artists to create game assets, animations and pixel art. | RetroSprite is a lightweight pixel art editor and animation tool built with Python for creating pixel art, sprite sheets, tilemaps, and frame-by-frame animations. |
Plans
In their own words
RetroSprite
RetroSprite has no write-up on Specifiction yet; its figures are above.