LivePlay vs MultiPlay
LivePlay
tdoukinitsas.github.ioMultiPlay
da-share.comSide by side
| Figure | LivePlay | MultiPlay |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 1 | 1 |
| Spec score · Soundboard Software | 7.7 (#11) | 7.3 (#21) |
| Audio routing | Cues can be routed to channels on one or more audio interfaces. | Audio cues can be assigned to audio groups routed to stereo audio cards, and preview can use another stereo output. |
| Purpose | LivePlay is an audio playback app for live shows, designed for cue management by live sound operators. | MultiPlay is a Windows program for playing cues in theatre or corporate settings. |
| Support | Users can report problems through the project's GitHub issue tracker. | The maker directs users to the da-Share forum for feedback, bug reports, and feature suggestions. |
Plans
In their own words
LivePlay
LivePlay is a free desktop audio playback app for live shows, designed for live sound operators managing cues. Playlists and cart buttons support cue groups, fades, loops, crossfades, and next-cue actions. Cues can route to channels on one or more audio interfaces. Mixing and monitoring tools include audio buses, EQ, gate, compressor, auxiliary sends, output meters, loudness targets, and a master limiter. Playback control works through mouse, touch, keyboard, MIDI, HTTP, and WebSocket. Media can be added by drag-and-drop or YouTube audio import, with waveform display and LTC timecode output. A desktop controller can connect to a local or remote audio server over a network. LivePlay runs on Linux, macOS, and Windows and is released under AGPL-3.0-only. The Free plan costs nothing with all features and no licence fees, subscriptions, or paywalls. Remote control uses plain HTTP and WebSocket; installers are unsigned and macOS builds are not notarized.