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LoongBones vs SpriteBrew

LoongBones

loongbones.com

SpriteBrew

spritebrew.com

Side by side

FigureLoongBonesSpriteBrew
Price from16.66 CNY/moFree
Free plan—Yes
Free trialYes—
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
iOSYes—
AndroidYes—
Self-hostedYes—
Plans published35
Spec score · 2D Game Animation Software8.9 (#3)7.8 (#16)
SupportThe contact page lists [email protected] as the company email address.The maker’s repository invites bug reports and feature suggestions through GitHub Issues or the in-app feedback form.

Plans

LoongBones

  • 一个月会员19.90 CNY a month
  • 一年会员199.90 CNY a year
  • 私有化部署Priced on request

LoongBones pricing →

SpriteBrew

  • FreeFree
  • Starter$4.99, paid once
  • Creator$14.99, paid once
  • Studio$29.99, paid once
  • Pro$79.99, paid once

SpriteBrew pricing →

In their own words

LoongBones

LoongBones is a 2D skeletal animation solution with an online editor and a runtime player. The browser-based editor uses HTML5 and canvas, so it requires no installation, and it can create, modify, and export animation data, images, frame sequences, and other digital assets. Its tools include mesh deformation, bone binding, inverse kinematics, collision, and mesh curve deformation. Imports include PSD files, images, texture atlases, LoongBones projects and data, and supported Spine files. Exports include animation formats, images, sprite sheets, and GIFs, with plugins for additional formats. The runtime plays LoongBones animation data and supports Egret, Cocos, PixiJS, Unity, and Unreal; it is described as open source, free to download, and MIT-licensed. The product also says it supports AI-generated animation and has integrated DeepSeek. A seven-day free experience includes 100M storage and up to 10 projects. Membership costs 19.90 CNY a month or 199.90 CNY a year. The listed platforms include Android, iOS, Linux, macOS, self-hosted, web, and Windows.

Visit loongbones.com

SpriteBrew

SpriteBrew is a web tool for making pixel art characters and animated sprite sheets from text descriptions or uploaded artwork. Its maker describes 21 visual styles across five categories. Users can also upload their own pixel art to create frame-based actions such as walks, attacks, idles, and jumps. Character detection uses contours, so a sprite sheet does not need a grid layout. The editor includes a pencil, eraser, eyedropper, undo and redo, with editing up to 16× zoom. Exports include TexturePacker, Aseprite, GameMaker, RPG Maker, Godot, and raw frames; exported sheets are supported by Unity, Godot, GameMaker, and RPG Maker. Editing tools work without an account, but AI generation requires sign-up. Free accounts have lifetime caps of 10 Pro or 30 Fast generations. The free plan lists 5 starting tokens, daily login and streak tokens, and a newsletter signup bonus. Paid token plans start at $4.99, paid once. Users own generated sprites and may use them commercially. The privacy policy says generated images are not stored on SpriteBrew servers and user data is not used to train AI models.

Visit spritebrew.com