Low-Poly vs ZBrush
Low-Poly
low-poly.comZBrush
maxon.netSide by side
| Figure | Low-Poly | ZBrush |
|---|---|---|
| Price from | $15.83/mo | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| iOS | — | Yes |
| API | Yes | Yes |
| Plans published | 10 | 7 |
| Spec score · 3D modeling software | 8.2 (#67) | 9.3 (#2) |
| Animation tools | No | Yes |
| Free plan | Yes | Yes |
| Integrations | The REST API and MCP server let users automate generation and mesh tools; the MCP server connects to MCP-compatible AI clients. | GoZ connects ZBrush with Autodesk Maya, 3ds Max, Cinema 4D and other supported applications. |
| Platform access | browser | desktop |
| 3D print export | Yes | Yes |
| Render engine | none | both |
| Sculpting tools | No | Yes |
| Support | The contact page says replies arrive within 24 hours on business days and Pro users get priority support. | Maxon provides a support center with knowledge-base articles, ticket support, installers, requirements, release notes, training and community forums. |
| What it does | Low-Poly turns text prompts or images into low-poly 3D models and exports game-ready GLB files for Unity, Unreal and Blender. | ZBrush is a digital sculpting, modeling and painting application built around virtual-clay workflows. |
Plans
Low-Poly
- Starter$19 a month
- Creator$49 a month
- Pro$99 a month
- Studio$199 a month
- Free startFree
- Starter (yearly)$190 a year
- Creator (yearly)$490 a year
- Pro (yearly)$990 a year
- Studio (yearly)$1,990 a year
- DedicatedPriced on request
ZBrush
- ZBrush for iPad Free PlanFree
- ZBrush for iPad SubscriptionPrice not published
- ZBrush for iPad SubscriptionPriced on request
- ZBrush DesktopPrice not published
- ZBrush DesktopPriced on request
- ZBrush for iPad$33.25 a month
- ZBrush$399 a year
In their own words
ZBrush
ZBrush is a 3D sculpting and modeling application with desktop and iPad offerings. Its listed tools include sculpting, parametric modeling, animation, rendering and 3D print export. Desktop is listed for Windows and macOS, while a separate supported-platform list also includes Linux. The desktop plan includes ZBrush for iPad and advanced sculpting, modeling, rendering and export tools. Rendering is described as hybrid, with GPU and animation rendering and denoising. Listed workload areas include CPU and GPU rendering, ray tracing, shader execution and geometry processing. Other listed capabilities include rotoscoping, 3D camera tracking, custom test profiles and CLI or automation support. The listed result export formats are none documented, and results are not saved as a file. Headquarters are listed as both Bad Homburg vor der Höhe and Friedrichsdorf, Germany; the maker is listed as founded in 1986.