MagiScan vs Nerfstudio
MagiScan
magiscan.appNerfstudio
nerf.studioSide by side
| Figure | MagiScan | Nerfstudio |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 3 | 0 |
| Spec score · AI 3D Scanning Software | 8.1 (#10) | 7.5 (#19) |
| Support | The maker says support usually replies within one business day. | The project directs users with questions to its Discord and provides documentation, tutorials, and a feedback form. |
Plans
MagiScan
- Free scansFree
- MagiScan PREMIUMPrice not published
- MagiScan PREMIUMPrice not published
In their own words
MagiScan
MagiScan is an AI-powered 3D scanning app and creation ecosystem for capturing real objects or generating models from text and photos. Its guide lists 360, Freeform, Hybrid, and Upload Photo capture modes. Models can be exported as OBJ, STL, FBX, PLY, USDZ, GLB, and GLTF. The maker lists workflows or integrations with Unity, Bambu Lab, Blender, Cura, PrusaSlicer, and OrcaSlicer. MagiScan Studio lets users browse scans on a computer and open models in supported 3D applications and slicers. A Unity plugin imports scans from a linked phone account into a project, and its panel loads the latest 500 scans. The app also includes an extension for sending scans to NVIDIA Omniverse and can turn scanned objects into Minecraft block structures; that feature is unofficial and not endorsed by Mojang AB. Getting started requires an iPhone or Android smartphone, and the maker says a smartphone camera is sufficient.
Nerfstudio
Nerfstudio is a free, open-source API and toolkit for creating, training, and testing Neural Radiance Fields through modular components. Included methods are Nerfacto, Instant-NGP, NeRF, Mip-NeRF, TensoRF, and Splatfacto, its Gaussian Splatting implementation. Command-line tools process data, train and evaluate models, render videos, view trained scenes, and export models. A web viewer shows training in real time, lets users interact with scenes, renders custom camera trajectories, and creates videos. Share URLs allow others to watch progress, but those links are publicly accessible and can add latency. Documented capture workflows use COLMAP, Polycam, or Record3D to turn phone video into a 3D render. Installation is available through pip, source, or Docker. Docker requires NVIDIA GPU drivers supporting CUDA 11.8, and the quickstart requires an NVIDIA video card with CUDA installed. The project supports Tensorboard and Wandb logging, profiling, and debugging. It runs across Linux, Windows, web, API, and self-hosted environments, with Windows described as less tested and more fragile.