MakeHuman vs Meshy
MakeHuman
makehumancommunity.orgMeshy
meshy.aiSide by side
| Figure | MakeHuman | Meshy |
|---|---|---|
| Price from | Free | $20/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 14 |
| Spec score · 3D modeling software | 8.3 (#48) | 9.3 (#3) |
| Spec score · 3D Avatar Software | 7.9 (#13) | 8.9 (#1) |
| Spec score · Game Character Creation Software | 7.9 (#15) | 8.9 (#2) |
| Spec score · Game 3D Modeling Software | 7.9 (#18) | 9.0 (#2) |
| Export formats | Mesh export formats include Collada (DAE), FBX, Wavefront OBJ, STL, and Ogre3D. | Documented exports include GLB, FBX, OBJ, STL, USDZ and 3MF. |
| Free plan | Yes | Yes |
| Support | The project README directs usage questions to its forum and asks users to report bugs through the GitHub issues section. | Meshy directs users to its Discord community for product questions, help, issue reports, and feedback. |
Plans
Meshy
- FreeFree
- Pro$20 a month
- Premium$40 a month
- Ultra$100 a month
- Studio 1×$70 a month
- Studio 3×Price not published
- Studio 5×Price not published
- FreeFree
- FreeFree
- Pro$20 a month
In their own words
MakeHuman
MakeHuman creates customizable 3D human characters by blending adjustable features on a base mesh. Character targets let users alter traits from sex and muscle tone to earlobe shape. A built-in downloader provides access to community assets, and the application includes a render engine and parametric modeling. Meshes can be exported in Collada (DAE), FBX, Wavefront OBJ, STL, and Ogre3D formats; projects can also be saved in MHM format. Exporting meshes is one-way: MakeHuman cannot open those exported formats again. BVH is the listed rig format, and the documentation says MakeHuman 1.1.0 does not officially support animation inside the application. For Blender workflows, MPFB can communicate directly with MakeHuman instead of depending on file exports. It runs as desktop software on Linux, macOS, and Windows. The plan is free. The site says core assets including the base mesh, targets, and skins are CC0, with no paywall or email requirement for downloading.
Meshy
Meshy creates 3D assets from text, images, or creative concepts for users to preview, edit, and export. Text-to-3D generates textured models from written descriptions, while Image-to-3D works from photos, sketches, or concept art. It can auto-rig humanoid and quadruped characters and offers more than 600 motion presets. For 3D printing, Meshy says its models are watertight and manifold; its printability check scans exports and can repair some edge cases. Integrations include Blender, Unity, Unreal Engine, Godot, Roblox Studio, Bambu Studio, OrcaSlicer, and Creality Print, along with a REST API and MCP server. The Android and iOS app syncs with the web app and exports formats including STL, GLB, FBX, OBJ, USDZ, and 3MF. The web app has a 100 MB upload limit for AI texturing and accepts one model at a time. Meshy has a free plan; Pro starts at $20 a month. Free-plan assets use CC BY 4.0 and require attribution for commercial use.